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Kevin Siembieda - worked at Judges Guild illustrating adventure modules for Dungeons & Dragons, RuneQuest, and Traveller, 1979-1981); after founding Palladium Books, his art and cartography were featured in The Mechanoid Invasion, first edition Palladium Fantasy and Heroes Unlimited, and early Rifts titles; Dan Smith - interior art for GURPS books
D&D Beyond (DDB) is the official digital toolset and game companion for Dungeons & Dragons fifth edition. [1] [2] DDB hosts online versions of the official Dungeons & Dragons fifth edition books, including rulebooks, adventures, and other supplements; it also provides digital tools like a character builder and digital character sheet, monster and spell listings that can be sorted and filtered ...
Ernest Gary Gygax (/ ˈ ɡ aɪ ɡ æ k s / GHY-gaks; July 27, 1938 – March 4, 2008) [2] was an American game designer and author best known for co-creating the pioneering tabletop role-playing game Dungeons & Dragons (D&D) with Dave Arneson.
Jacobson is best known as a fantasy artist, due to his significant contributions of art to Magic: The Gathering trading card game cards, package art, and promotional materials, as well as character design and game art for Dungeons & Dragons. By April 2020, he had "illustrated nearly 100 cards" for Magic: The Gathering. [12]
Michael Alyn Pondsmith is an American roleplaying, board, and video game designer.He founded the publisher R. Talsorian Games in 1982, where he developed a majority of the company's role-playing game lines. [2]
David "Diesel" S. LaForce is an American artist who worked on Dungeons & Dragons adventures published by TSR.His artwork and cartography appeared in many TSR products produced from 1979 to 1984 including the classics Q1 Queen of the Demonweb Pits, A1 Slave Pits of the Undercity, and B2 Keep on the Borderlands (the most published roleplaying adventure of all time).
Wayne Reynolds has continued to produce interior illustrations for many Dungeons & Dragons books and Dragon magazine since 1999, as well as cover art for Deep Dwarven Delve (1999), Reverse Dungeon (2000), Complete Warrior (2003), and several books for the Eberron campaign setting.
Sam Wood did his first work for Wizards of the Coast in 1995, and later became a staff illustrator. [1] Wood's earliest work in the game industry was for the BattleTech TCG, and he went on to work on games like Dungeons & Dragons, Magic: The Gathering, Alternity, Doomtown, Legend of the Five Rings, and Chainmail. [1]
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