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  2. Y′UV - Wikipedia

    en.wikipedia.org/wiki/Y′UV

    The scope of the terms Y′UV, YUV, YCbCr, YPbPr, etc., is sometimes ambiguous and overlapping. Y′UV is the separation used in PAL. YDbDr is the format used in SECAM and PAL-N, unusually based on non-gamma-corrected (linear) RGB, making the Y component true luminance. Y′IQ is the format used in NTSC television.

  3. YCbCr - Wikipedia

    en.wikipedia.org/wiki/YCbCr

    RGB files are typically encoded in 8, 12, 16 or 24 bits per pixel. In these examples, we will assume 24 bits per pixel, which is written as RGB888. The standard byte format is simply r0, g0, b0, r1, g1, b1, .... YCbCr Packed pixel formats are often referred to as "YUV". Such files can be encoded in 12, 16 or 24 bits per pixel.

  4. YIQ - Wikipedia

    en.wikipedia.org/wiki/YIQ

    For example, applying a histogram equalization directly to the channels in an RGB image would alter the color balance of the image. Instead, the histogram equalization is applied to the Y channel of the YIQ or YUV representation of the image, which only normalizes the brightness levels of the image.

  5. Color space - Wikipedia

    en.wikipedia.org/wiki/Color_space

    Color formats for image and video processing – Color conversion between RGB, YUV, YCbCr and YPbPr. PixFC-SSE – C library of SSE-optimised color format conversions. Konica Minolta Sensing: Precise Color Communication; Higham, Nicholas J., Color Spaces and Digital Imaging, from The Princeton Companion to Applied Mathematics

  6. Huffyuv - Wikipedia

    en.wikipedia.org/wiki/Huffyuv

    Huffyuv (or HuffYUV) is a lossless video codec created by Ben Rudiak-Gould which is meant to replace uncompressed YCbCr as a video capture format. The codec can also compress in the RGB color space. "Lossless" means that the output from the decompressor is bit-for-bit identical with the original input to the compressor.

  7. Chroma subsampling - Wikipedia

    en.wikipedia.org/wiki/Chroma_subsampling

    However, the term YUV is often used erroneously to refer to Y'CbCr encoding. Hence, expressions like "4:2:2 YUV" always refer to 4:2:2 Y'CbCr, since there simply is no such thing as 4:x:x in analog encoding (such as YUV). Pixel formats used in Y'CbCr can be referred to as YUV too, for example yuv420p, yuvj420p and many others.

  8. Chrominance - Wikipedia

    en.wikipedia.org/wiki/Chrominance

    For example, when an ordinary RGB digital image is compressed via the JPEG standard, the RGB color space is first converted (by a rotation matrix) to a YCbCr color space, because the three components in that space have less correlation redundancy and because the chrominance components can then be subsampled by a factor of 2 or 4 to further ...

  9. YCoCg - Wikipedia

    en.wikipedia.org/wiki/YCoCg

    The three values of the YCoCg color model are calculated as follows from the three color values of the RGB color model: [2] [] = [] [] The values of Y are in the range from 0 to 1, while Co and Cg are in the range of −0.5 to 0.5, as is typical with "YCC" color models such as YCbCr.