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Freighter Fairpartner carrying the disassembled tunnel boring machine into the Port of Seattle in April 2013. Bertha was designed and manufactured by Hitachi Zosen Sakai Works of Osaka, Japan, and was the world's largest earth pressure balance tunnel boring machine, [14] at a cutterhead diameter of 57.5 feet (17.5 m) across.
Tunneling speeds increase over time. The first TBM peaked at 4 meters per week. This increased to 16 meters per week four decades later. By the end of the 19th century, speeds had reached over 30 meters per week. 21st century rock TBMs can excavate over 700 meters per week, while soil tunneling machines can exceed 200 meters per week.
The following is a list of speed records for various types of vehicles.This list only presents the single greatest speed achieved in each broad record category; for more information on records under variations of test conditions, see the specific article for each record category.
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Need for Speed: Most Wanted [a] is a 2012 racing game developed by Criterion Games and published by Electronic Arts. Most Wanted is the nineteenth title in the Need for Speed series and was released worldwide for Microsoft Windows, PlayStation 3, Xbox 360, PlayStation Vita, iOS and Android, beginning in North America in 2012.
Despite Agent 5's success in the previous games, time travel technology is deemed unsafe and the TSA [clarification needed] is forced to close down. However, Agent 3, the culprit from Buried in Time causes a temporal rip and Gage Blackwood must travel back in time to find her, and discovers that aliens had destroyed three ancient Earth civilizations.
He called the game unimpressive, but decent in the genre of physics-based racing games and enjoyable. [13] Swedish magazine Mobil ' s Elias Nordling considered the game's freemium model and noted the progression system as fast enough to not make the in-app purchases tempting. He found the controls simple and the physics difficult, but his main ...
Canabalt sparked the genre of "endless running" games; The New Yorker described Canabalt as "a video game that has sparked an entirely new genre of play for mobile phones." [11] Game designer Scott Rogers credits side-scrolling shooters like Scramble (1981) and Moon Patrol (1982) and chase-style game play in platform games like Disney's Aladdin (1994) and Crash Bandicoot (1996) as early ...
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