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The first act is usually used for exposition, to establish the main characters, their relationships, and the world they live in.Later in the first act, a dynamic, on-screen incident occurs, known as the inciting incident, or catalyst, that confronts the main character (the protagonist), and whose attempts to deal with this incident lead to a second and more dramatic situation, known as the ...
Carringer found that the issues raised by Kael rested on the evidence of an early draft of the screenplay, primarily written by Mankiewicz, [17]: 80 which "elaborated the plot logic and laid down the overall story contours, established the main characters, and provided numerous scenes and lines that would eventually appear in one form or ...
During the first act, the character arc is established or re-established for at least one character, the main character (the protagonist), within the exposition of the environment including relationships to other characters. Later in the first act, a dynamic, on-screen incident, known as the inciting incident, or catalyst occurs that confronts ...
Ben dons an expensive but worn suit in an elite bar, which leaves the audience curious. then, Ben has an awkward conversation with a second character about borrowing money (Character B). The awkward interaction between Character A and Character B reveals a fractured relationship, which creates curiosity and (therefore) tension in the audience.
Reducing the centrality of Drek’s Game is arguably necessary, but it also robs the story of its most interesting dynamic: characters in the real world – the rakish life model, the disaffected ...
Also apophthegm. A terse, pithy saying, akin to a proverb, maxim, or aphorism. aposiopesis A rhetorical device in which speech is broken off abruptly and the sentence is left unfinished. apostrophe A figure of speech in which a speaker breaks off from addressing the audience (e.g., in a play) and directs speech to a third party such as an opposing litigant or some other individual, sometimes ...
[72] "History has given way to a perception of life as a wheel of endless suffering, ever turning, ever repeating", which is compared in many instances in the screenplay with hell. [73] "Kurosawa has found hell to be both the inevitable outcome of human behavior and the appropriate visualization of his own bitterness and disappointment." [74]
Name Definition Example Setting as a form of symbolism or allegory: The setting is both the time and geographic location within a narrative or within a work of fiction; sometimes, storytellers use the setting as a way to represent deeper ideas, reflect characters' emotions, or encourage the audience to make certain connections that add complexity to how the story may be interpreted.