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  2. Indexer (programming) - Wikipedia

    en.wikipedia.org/wiki/Indexer_(programming)

    WriteLine ($"{member} is the member number {index} of the {nameof(doeFamily)}");}} In this example, the indexer is used to get the value at the nth position, and then to get the position in the list referenced by its value.

  3. String-searching algorithm - Wikipedia

    en.wikipedia.org/wiki/String-searching_algorithm

    A simple and inefficient way to see where one string occurs inside another is to check at each index, one by one. First, we see if there is a copy of the needle starting at the first character of the haystack; if not, we look to see if there's a copy of the needle starting at the second character of the haystack, and so forth.

  4. Array slicing - Wikipedia

    en.wikipedia.org/wiki/Array_slicing

    Thus, if we have a vector containing elements (2, 5, 7, 3, 8, 6, 4, 1), and we want to create an array slice from the 3rd to the 6th items, we get (7, 3, 8, 6). In programming languages that use a 0-based indexing scheme, the slice would be from index 2 to 5. Reducing the range of any index to a single value effectively eliminates that index.

  5. Zero-based numbering - Wikipedia

    en.wikipedia.org/wiki/Zero-based_numbering

    APL allows setting the index origin to 0 or 1 during runtime programmatically. [9] [10] Some recent languages, such as Lua and Visual Basic, have adopted the same convention for the same reason. Zero is the lowest unsigned integer value, one of the most fundamental types in programming and hardware design.

  6. Bounds checking - Wikipedia

    en.wikipedia.org/wiki/Bounds_checking

    In computer programming, bounds checking is any method of detecting whether a variable is within some bounds before it is used. It is usually used to ensure that a number fits into a given type (range checking), or that a variable being used as an array index is within the bounds of the array (index checking).

  7. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    An object's virtual method table will contain the addresses of the object's dynamically bound methods. Method calls are performed by fetching the method's address from the object's virtual method table. The virtual method table is the same for all objects belonging to the same class, and is therefore typically shared between them.

  8. Muller's method - Wikipedia

    en.wikipedia.org/wiki/Muller's_method

    Below, Muller's method is implemented in the Python programming language. It takes as parameters the three initial estimates of the root, as well as the desired decimals places of accuracy and the maximum number of iterations. The program is then applied to find a root of the function f(x) = x 2 − 612.

  9. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    A snippet of Python code with keywords highlighted in bold yellow font. The syntax of the Python programming language is the set of rules that defines how a Python program will be written and interpreted (by both the runtime system and by human readers). The Python language has many similarities to Perl, C, and Java. However, there are some ...