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  2. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Focused on software quality, Eiffel is a purely object-oriented programming language and a notation supporting the entire software lifecycle. Meyer described the Eiffel software development method, based on a small number of key ideas from software engineering and computer science, in Object-Oriented Software Construction. [18]

  3. Object-oriented analysis and design - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_analysis...

    Object-oriented modeling (OOM) is a common approach to modeling applications, systems, and business domains by using the object-oriented paradigm throughout the entire development life cycles. OOM is a main technique heavily used by both OOD and OOA activities in modern software engineering.

  4. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance. It is one of the well-known "Gang of Four" design patterns , which describe how to solve recurring problems in object-oriented software. [ 1 ]

  5. Class diagram - Wikipedia

    en.wikipedia.org/wiki/Class_diagram

    In software engineering, a class diagram [1] in the Unified Modeling Language (UML) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations (or methods), and the relationships among objects. The class diagram is the main building block of object-oriented modeling.

  6. Object-oriented modeling - Wikipedia

    en.wikipedia.org/wiki/Object-Oriented_Modeling

    Object-oriented modeling (OOM) is an approach to modeling an application that is used at the beginning of the software life cycle when using an object-oriented approach to software development. The software life cycle is typically divided up into stages going from abstract descriptions of the problem to designs then to code and testing and ...

  7. Shlaer–Mellor method - Wikipedia

    en.wikipedia.org/wiki/Shlaer–Mellor_method

    The Shlaer–Mellor method, also known as object-oriented systems analysis (OOSA) or object-oriented analysis (OOA) is an object-oriented software development methodology introduced by Sally Shlaer and Stephen Mellor in 1988. The method makes the documented analysis so precise that it is possible to implement the analysis model directly by ...

  8. Booch method - Wikipedia

    en.wikipedia.org/wiki/Booch_method

    The Booch method [1] is a method for object-oriented software development. It is composed of an object modeling language, [2] an iterative object-oriented development process, [3] and a set of recommended practices. [4] The method was authored by Grady Booch when he was working for Rational Software (acquired by IBM), published in 1992 and ...

  9. Bridge pattern - Wikipedia

    en.wikipedia.org/wiki/Bridge_pattern

    The bridge pattern is a design pattern used in software engineering that is meant to "decouple an abstraction from its implementation so that the two can vary independently", introduced by the Gang of Four. [1] The bridge uses encapsulation, aggregation, and can use inheritance to separate responsibilities into different classes.