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GameByte praised the cooperative gameplay, saying "Much of the fun comes from playing the escape rooms with your pals." [9] The A.V. Club considered the game "genuinely thrilling" and the closest thing gaming has to an actual escape room. [10] The Gamer named it as one of the best multiplayer games to play without a microphone. [11]
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The Room was followed by several sequels: The Room Two, was released on iTunes on 12 December 2013 and on Steam. [31] [32] [33] In 2014, Fireproof Games announced a third title, The Room Three which was released for mobile platforms in November 2015 and on Steam. [34] [35] A fourth game, The Room: Old Sins, was released on 25 January 2018. [36]
Escape Academy received "generally favorable" reviews from critics, according to review aggregator Metacritic. [4] [5] [6] Jordan Ramée from GameSpot praised the gameplay design behind each escape room which he found rewarding for co-operative play in multiplayer mode, as it allows all players to easily work together and contribute productively, and that the puzzles had enough variety to ...
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An escape room video game, also known as escape the room, room escape, or escape game, is a subgenre of point-and-click adventure game which requires a player to escape from imprisonment by exploiting their surroundings. The room usually consists of a locked door, objects to manipulate, and hidden clues or secret compartments.
An escape room, also known as an escape game, puzzle room, exit game, or riddle room is a game in which a team of players discover clues, solve puzzles, and accomplish tasks in one or more rooms in order to accomplish a specific goal in a limited amount of time.
AdventureRooms is a real-life escape the room game that was started in March 2012 as a high school project by Gabriel Palacios, a science teacher, in Bern, Switzerland.He founded the company AdventureRooms in 2013 together with his brother David Palacios. [1]
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