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Computer Graphics: Principles and Practice is a textbook written by James D. Foley, Andries van Dam, Steven K. Feiner, John Hughes, Morgan McGuire, David F. Sklar, and Kurt Akeley and published by Addison–Wesley.
A Blender screenshot displaying the 3D test model Suzanne. Computer graphics deals with generating images and art with the aid of computers.Computer graphics is a core technology in digital photography, film, video games, digital art, cell phone and computer displays, and many specialized applications.
A modern rendering of the Utah teapot, an iconic model in 3D computer graphics created by Martin Newell in 1975. Computer graphics is a sub-field of computer science which studies methods for digitally synthesizing and manipulating visual content. Although the term often refers to the study of three-dimensional computer graphics, it also ...
The table below provides an overview of notable computer-aided design (CAD) software. It does not judge power, ease of use, or other user-experience aspects. The table does not include software that is still in development (beta software). For all-purpose 3D programs, see Comparison of 3D computer graphics software.
A one-to-one mapping is the typical statement, which is to develop a computer based functionality that maps as closely as possible into a corresponding manual design activity, for example, drafting of stairs, checking spatial conflict between building systems, and generating perspectives from orthogonal views.
3-D computer graphics rely on many of the same algorithms as 2-D computer vector graphics in the wire-frame model and 2-D computer raster graphics in the final rendered display. In computer graphics software, 2-D applications may use 3-D techniques to achieve effects such as lighting, and similarly, 3-D may use some 2-D rendering techniques.
Interactive geometry software (IGS) or dynamic geometry environments (DGEs) are computer programs which allow one to create and then manipulate geometric constructions, primarily in plane geometry. In most IGS, one starts construction by putting a few points and using them to define new objects such as lines, circles or other points. After some ...
Computer-generated image created by Gilles Tran. Following is a list of notable 3D modeling software, computer programs used for developing a mathematical representation of any Three Dimensional surface of objects, also called 3D modeling.
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