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Primitive Technology is a YouTube channel run by John Plant. Based in Far North Queensland, Australia, the series demonstrates the process of making tools and buildings using only materials found in the wild. Created in May 2015, the channel has gained over 10.8 million subscribers and over 1.12 billion views as of December 2023.
Jack Plant, actor in the 1967 film Ulysses; John Plant (coach) (1877–1954), American sports coach at Bucknell University, 1926–1947; John Plant (ethnologist) (born 1954), American ethnologist, biologist and expert on the culture of the Plains Indians; John Plant, Australian creator of the Primitive Technology channel
Electroplating – the Moche independently developed electroplating technology without any Old World influences. The Moche used electricity derived from chemicals to gild copper with a thin layer of gold. In order to start the electroplating process, the Moche first concocted a very corrosive and a highly acidic liquid solution in which they ...
Making Silent Stones Speak: Human Evolution and the Dawn of Technology. Tudge, Colin. (1997). The Time Before History: 5 Million Years of Human Impact. Touchstone. Wescott, David. (2001). Primitive Technology:A Book of Earth Skills. Wescott, David. (2001). Primitive Technology II: Ancestral Skill - From the Society of Primitive Technology ...
This category is being considered for renaming to Category:Low technology. This does not mean that any of the pages in the category will be deleted. They may, however, be recategorized. Please share your thoughts on the matter at this category's entry on the Categories for discussion page. Please do not empty the category or remove this notice ...
Improvement to cognitive performance caused by exercise could last for 24 hours, a new study shows. Scientists also linked getting 6 or more hours of sleep to better memory test scores the next day.
It is distinct from uses of primitive technology without any concern for archaeological or historical study. Living history and historical reenactment , which are generally undertaken as hobbies, are non-archaeological counterparts of this academic discipline.
Productivity-improving technologies date back to antiquity, with rather slow progress until the late Middle Ages. Important examples of early to medieval European technology include the water wheel, the horse collar, the spinning wheel, the three-field system (after 1500 the four-field system—see crop rotation) and the blast furnace.