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  2. 2020 in video games - Wikipedia

    en.wikipedia.org/wiki/2020_in_video_games

    Newzoo estimated the global market for video games in 2020 was $177.8 billion, a 23.1% increase from 2019, buoyed by the COVID-19 pandemic. As a result, Newzoo anticipated that the 2021 market will see a small decline as the world recovers from COVID-19 and spending on video games slows down, but otherwise the industry would remain on track to ...

  3. Video game industry - Wikipedia

    en.wikipedia.org/wiki/Video_game_industry

    Video gaming in India is an emerging market since India is experiencing strong growth in online gaming, making it one of the top gaming markets in the world. Over the past few decades, the Indian gaming industry has gone from close to nonexistent in the 1990s to one of the top markets globally in the late 2010s.

  4. List of largest video game companies by revenue - Wikipedia

    en.wikipedia.org/wiki/List_of_largest_video_game...

    Sony Interactive Entertainment is the world's largest video game company, followed by Tencent and Microsoft Gaming. [1] [2] Out of the 59 largest video game companies, 14 are located in the United States, 11 in Japan, and 7 in South Korea. Warner Bros. Games, Annapurna Interactive and Valve Corporation are not included in this list.

  5. The Top Gaming Trends for 2021 (So Far) - AOL

    www.aol.com/top-gaming-trends-2021-far-150047108...

    The global games market revenue for 2020 was about $159.3 billion, with a 9.3% year-on-year increase.” ... “The global VR in gaming market size is expected to reach $92.31 billion by 2027 ...

  6. 20 Biggest Gaming Companies in the World - AOL

    www.aol.com/news/20-biggest-gaming-companies...

    17. NEXON Co., Ltd. (NEXOF) 2021 annual revenue: $2.54 billion. NEXON Co., Ltd. (NEXOF) is a world-leading gaming company involved in the production and development of services for PC and mobile ...

  7. 2020s in video games - Wikipedia

    en.wikipedia.org/wiki/2020s_in_video_games

    The ninth generation of video game consoles has begun in the 2020s, with the release of the Xbox Series X and Series S and PlayStation 5 in 2020. The ninth generation offers faster computation and graphics processors, support for real-time ray tracing graphics, [9] output for 4K resolution, and in some cases, 8K resolution, with rendering speeds targeting 60 frames per second (fps) or higher. [10]

  8. List of best-selling game consoles - Wikipedia

    en.wikipedia.org/wiki/List_of_best-selling_game...

    2020 65.6 million [33] Family Computer/Nintendo Entertainment System: Home Nintendo: 1983 61.91 million [20] Xbox One: Home Microsoft: 2013 ~58 million [34] Super Famicom/Super Nintendo Entertainment System: Home Nintendo: 1990 49.1 million [20] Nintendo 64: Home Nintendo: 1996 32.93 million [20] Mega Drive/Genesis: Home Sega: 1988 30.75 ...

  9. Video games in the United States - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_the_United...

    The American video game industry is the largest video game industry in the world. According to a 2020 study released by the Entertainment Software Association, the yearly economic output of the American video game industry in 2019 was $90.3 billion, supporting over 429,000 American jobs. With an average yearly salary of about $121,000, the ...