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  2. Jak and Daxter - Wikipedia

    en.wikipedia.org/wiki/Jak_and_Daxter

    The engine for Jak and Daxter was created from the ground up specifically for the game. Unusually for most games, Naughty Dog invented a new programming language, GOAL, which was only ever used for the Jak and Daxter series. [18] Jak and Daxter: The Precursor Legacy was revealed at E3 in June 2001.

  3. Jak and Daxter Collection - Wikipedia

    en.wikipedia.org/wiki/Jak_and_Daxter_Collection

    Jak and Daxter Collection (known in the PAL region as The Jak and Daxter Trilogy) is a 2012 video game compilation developed by Mass Media and published by Sony Computer Entertainment for the PlayStation 3. It is a collection of remastered ports of the first three games in Naughty Dog's Jak and Daxter series.

  4. Naughty Dog - Wikipedia

    en.wikipedia.org/wiki/Naughty_Dog

    The studio would be bought out by Sony in 2001 [20] to avoid a repeat while it focused on developing the first game of the Jak and Daxter series. [citation needed] The Jak and Daxter games met similar success as the Crash Bandicoot games. During the development of Jak 3 and Jak X: Combat Racing games, Rubin and Gavin slowly transitioned Evan ...

  5. Jak and Daxter: The Precursor Legacy - Wikipedia

    en.wikipedia.org/wiki/Jak_and_Daxter:_The...

    The game is set on a fictional planet with fantasy elements; its inhabitants live in small, sparse settlements, and use simple technologies. The game begins in Sandover Village, home of the two protagonists: Jak, a mute 15-year-old teenager, and his best friend Daxter (Max Casella), a loudmouth who is transformed at the beginning of the game into an ottsel, a fictitious crossbreed between a ...

  6. Game Oriented Assembly Lisp - Wikipedia

    en.wikipedia.org/wiki/Game_Oriented_Assembly_Lisp

    Game Oriented Assembly Lisp (GOAL, also known as Game Object Assembly Lisp) is a programming language, a dialect of the language Lisp, made for video games developed by Andy Gavin and the Jak and Daxter team at the company Naughty Dog.

  7. Category:Jak and Daxter - Wikipedia

    en.wikipedia.org/wiki/Category:Jak_and_Daxter

    Download QR code; Print/export Download as PDF; Printable version; ... Jak and Daxter: The Precursor Legacy; Jak X: Combat Racing; P. PlayStation All-Stars Battle Royale;

  8. Insomniac Games - Wikipedia

    en.wikipedia.org/wiki/Insomniac_Games

    Some employees left Insomniac Games to form High Impact Games, which later collaborated with Insomniac on Ratchet & Clank projects and Jak and Daxter: The Lost Frontier. [84] Nathan Fouts, an ex-Insomniac employee, founded his own studio and developed Weapon of Choice. [85] HuniePop was designed by Ryan Koons, who used to be an employee of ...

  9. Jak X: Combat Racing - Wikipedia

    en.wikipedia.org/wiki/Jak_X:_Combat_Racing

    Furthermore, Combat Racing was the first Jak and Daxter game to feature a multiplayer mode, with the second being Daxter. In 2017, the game was re-released for the PlayStation 4, alongside Jak and Daxter: The Precursor Legacy, Jak II, and Jak 3, all of which later became available on PlayStation 5 through backwards compatibility.