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A story generator or plot generator is a tool that generates basic narratives or plot ideas. The generator could be in the form of a computer program, a chart with multiple columns, a book composed of panels that flip independently of one another, or a set of several adjacent reels that spin independently of one another, allowing a user to select elements of a narrative plot.
Nelson began using random event generator (REG) technology in the field to study effects of special states of group consciousness. [ 7 ] In an extension of the laboratory research utilizing hardware Random Event Generators (REG) [ 8 ] called FieldREG, investigators examined the outputs of REGs in the field before, during and after highly ...
With Brenda Dunne, he established the Princeton Engineering Anomalies Research Lab (PEAR) in 1979 following an undergraduate project to study purported low-level psychokinetic effects on electronic random event generators. Over the years, Jahn and Dunne claim to have created a wealth of small-physical-scale, statistically significant results ...
However, as the detector simulation is usually a complex and computationally expensive task, simple event analysis techniques are also performed directly on event generator results. Some automatic software packages exist, that help in constructing event generators and are sometimes viewed as generators of event generators or meta-generators .
On Wikipedia and other sites running on MediaWiki, Special:Random can be used to access a random article in the main namespace; this feature is useful as a tool to generate a random article. Depending on your browser, it's also possible to load a random page using a keyboard shortcut (in Firefox , Edge , and Chrome Alt-Shift + X ).
By analogy, quasi-Monte Carlo methods use quasi-random number generators. Random selection, when narrowly associated with a simple random sample, is a method of selecting items (often called units) from a population where the probability of choosing a specific item is the proportion of those items in the population. For example, with a bowl ...
The birth rate in America has long been on a decline, with the fertility rate reaching historic lows in 2023. More women between ages 25 to 44 aren’t having children, for a number of reasons.
Random encounters were incorporated into early role-playing video games and have been common throughout the genre. [2] [3] [4] Placed and random encounters were both used in 1981s Wizardry [5] and by the mid-1980s, random encounters made up the bulk of battles in genre-defining games such as Dragon Warrior, [1] Final Fantasy, and The Bard's Tale. [6]