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  2. Function overloading - Wikipedia

    en.wikipedia.org/wiki/Function_overloading

    The functions must have different type signatures, i.e. differ in the number or the types of their formal parameters (as in C++) or additionally in their return type (as in Ada). [9] Function overloading is usually associated with statically-typed programming languages that enforce type checking in function calls. An overloaded function is a ...

  3. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    Although name mangling is not generally required or used by languages that do not support function overloading, like C and classic Pascal, they use it in some cases to provide added information about a function. For example, compilers targeted at Microsoft Windows platforms support a variety of calling conventions, which determine the manner in ...

  4. Type signature - Wikipedia

    en.wikipedia.org/wiki/Type_signature

    A function signature consists of the function prototype. It specifies the general information about a function like the name, scope and parameters. Many programming languages use name mangling in order to pass along more semantic information from the compilers to the linkers. In addition to mangling, there is an excess of information in a ...

  5. Function (computer programming) - Wikipedia

    en.wikipedia.org/.../Function_(computer_programming)

    Often the compiler selects the overload to call based on the type of the input arguments or it fails if the input arguments do not select an overload. Older and weakly-typed languages generally do not support overloading. Here is an example of overloading in C++, two functions Area that accept different types:

  6. Ad hoc polymorphism - Wikipedia

    en.wikipedia.org/wiki/Ad_hoc_polymorphism

    The previous section notwithstanding, there are other ways in which ad hoc polymorphism can work out. Consider for example the Smalltalk language. In Smalltalk, the overloading is done at run time, as the methods ("function implementation") for each overloaded message ("overloaded function") are resolved when they are about to be executed.

  7. Double dispatch - Wikipedia

    en.wikipedia.org/wiki/Double_dispatch

    The problem is that, while virtual functions are dispatched dynamically in C++, function overloading is done statically. The problem described above can be resolved by simulating double dispatch, for example by using a visitor pattern. Suppose the existing code is extended so that both SpaceShip and ApolloSpacecraft are given the function

  8. Method overriding - Wikipedia

    en.wikipedia.org/wiki/Method_overriding

    Illustration. Method overriding, in object-oriented programming, is a language feature that allows a subclass or child class to provide a specific implementation of a method that is already provided by one of its superclasses or parent classes.

  9. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    Function overloading allows programs to declare multiple functions having the same name but with different arguments (i.e. ad hoc polymorphism). The functions are distinguished by the number or types of their formal parameters. Thus, the same function name can refer to different functions depending on the context in which it is used.