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An eight-bit processor like the Intel 8008 addresses eight bits, but as this is the full width of the accumulator and other registers, this could be considered either byte-addressable or word-addressable. 32-bit x86 processors, which address memory in 8-bit units but have 32-bit general-purpose registers and can operate on 32-bit items with a ...
The game was conceptualised at Data Becker in 1998 and developed in less than 23 months. [5] In Germany, the game was released in late December 2000; [5] a release in North America followed on 15 January 2001. [1] The game was released for Microsoft Windows, specifically supporting the Windows 95, 98, 2000 and Me versions. [6]
If that memory is arranged in a byte-addressable flat address space using 8-bit bytes, then there are 65,536 (2 16) valid addresses, from 0 to 65,535, each denoting an independent 8 bits of memory. If instead it is arranged in a word-addressable flat address space using 32-bit words, then there are 16,384 (2 14 ) valid addresses, from 0 to ...
34,359,738,368 bits (4 gibibytes) – maximum addressable memory for the Motorola 68020 (1984) and Intel 80386 (1985), also the volume size limit for the FAT16B file system (with 64 KiB clusters) as well as the maximum file size (4 GiB-1) in MS-DOS 7.1-8.0. 3.76 × 10 10 bits (4.7 gigabytes) – capacity of a single-layer, single-sided DVD: 2 36
In computer architecture, 16-bit integers, memory addresses, or other data units are those that are 16 bits (2 octets) wide.Also, 16-bit central processing unit (CPU) and arithmetic logic unit (ALU) architectures are those that are based on registers, address buses, or data buses of that size. 16-bit microcomputers are microcomputers that use 16-bit microprocessors.
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Content-addressable memory (CAM) is a special type of computer memory used in certain very-high-speed searching applications. It is also known as associative memory or associative storage and compares input search data against a table of stored data, and returns the address of matching data. [1]
Also, 12-bit central processing unit (CPU) and arithmetic logic unit (ALU) architectures are those that are based on registers, address buses, or data buses of that size. Before the widespread adoption of ASCII in the late 1960s, six-bit character codes were common and a 12-bit word, which could hold two characters, was a convenient size.