enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Root-finding algorithm - Wikipedia

    en.wikipedia.org/wiki/Root-finding_algorithm

    In numerical analysis, a root-finding algorithm is an algorithm for finding zeros, also called "roots", of continuous functions. A zero of a function f is a number x such that f ( x ) = 0 . As, generally, the zeros of a function cannot be computed exactly nor expressed in closed form , root-finding algorithms provide approximations to zeros.

  3. Muller's method - Wikipedia

    en.wikipedia.org/wiki/Muller's_method

    Muller's method is a recursive method that generates a new approximation of a root ξ of f at each iteration using the three prior iterations. Starting with three initial values x 0, x −1 and x −2, the first iteration calculates an approximation x 1 using those three, the second iteration calculates an approximation x 2 using x 1, x 0 and x −1, the third iteration calculates an ...

  4. Bisection method - Wikipedia

    en.wikipedia.org/wiki/Bisection_method

    A few steps of the bisection method applied over the starting range [a 1;b 1].The bigger red dot is the root of the function. In mathematics, the bisection method is a root-finding method that applies to any continuous function for which one knows two values with opposite signs.

  5. Newton's method - Wikipedia

    en.wikipedia.org/wiki/Newton's_method

    An illustration of Newton's method. In numerical analysis, the Newton–Raphson method, also known simply as Newton's method, named after Isaac Newton and Joseph Raphson, is a root-finding algorithm which produces successively better approximations to the roots (or zeroes) of a real-valued function.

  6. Ridders' method - Wikipedia

    en.wikipedia.org/wiki/Ridders'_method

    In numerical analysis, Ridders' method is a root-finding algorithm based on the false position method and the use of an exponential function to successively approximate a root of a continuous function (). The method is due to C. Ridders. [1] [2]

  7. Brent's method - Wikipedia

    en.wikipedia.org/wiki/Brent's_method

    Function minimization at minima.hpp with an example locating function minima. Root finding implements the newer TOMS748, a more modern and efficient algorithm than Brent's original, at TOMS748, and Boost.Math rooting finding that uses TOMS748 internally with examples. The Optim.jl package implements the algorithm in Julia (programming language)

  8. Halley's method - Wikipedia

    en.wikipedia.org/wiki/Halley's_method

    In numerical analysis, Halley's method is a root-finding algorithm used for functions of one real variable with a continuous second derivative. Edmond Halley was an English mathematician and astronomer who introduced the method now called by his name. The algorithm is second in the class of Householder's methods, after Newton's method.

  9. Category:Root-finding algorithms - Wikipedia

    en.wikipedia.org/wiki/Category:Root-finding...

    A root-finding algorithm is a numerical method or algorithm for finding a value x such that f(x) = 0, for a given function f. Here, x is a single real number. Root-finding algorithms are studied in numerical analysis.