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  2. Proper length - Wikipedia

    en.wikipedia.org/wiki/Proper_length

    Proper length [1] or rest length [2] is the length of an object in the object's rest frame. The measurement of lengths is more complicated in the theory of relativity than in classical mechanics . In classical mechanics, lengths are measured based on the assumption that the locations of all points involved are measured simultaneously.

  3. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.

  4. Length contraction - Wikipedia

    en.wikipedia.org/wiki/Length_contraction

    Length contraction is the phenomenon that a moving object's length is measured to be shorter than its proper length, which is the length as measured in the object's own rest frame. [1] It is also known as Lorentz contraction or Lorentz–FitzGerald contraction (after Hendrik Lorentz and George Francis FitzGerald ) and is usually only noticeable ...

  5. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    In 1989, C++ 2.0 was released, followed by the updated second edition of The C++ Programming Language in 1991. [32] New features in 2.0 included multiple inheritance, abstract classes, static member functions, const member functions, and protected members. In 1990, The Annotated C++ Reference Manual was published. This work became the basis for ...

  6. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    In C++ pointers to non-static members of a class can be defined. If a class C has a member T a then &C::a is a pointer to the member a of type T C::*. This member can be an object or a function. [16] They can be used on the right-hand side of operators .* and ->* to access the corresponding member.

  7. Data structure alignment - Wikipedia

    en.wikipedia.org/wiki/Data_structure_alignment

    A long double (eight bytes with Visual C++, sixteen bytes with GCC) will be 8-byte aligned with Visual C++ and 16-byte aligned with GCC. Any pointer (eight bytes) will be 8-byte aligned. Some data types are dependent on the implementation. Here is a structure with members of various types, totaling 8 bytes before compilation:

  8. Constant (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Constant_(computer...

    Depending on the syntax, either a pointer or the object being pointed to may be constant, however normally the latter is desired. Especially in C++ and C, the discipline of ensuring that the proper data structures are constant throughout the program is called const-correctness.

  9. C standard library - Wikipedia

    en.wikipedia.org/wiki/C_standard_library

    On Microsoft Windows, the core system dynamic libraries provide an implementation of the C standard library for the Microsoft Visual C++ compiler v6.0; the C standard library for newer versions of the Microsoft Visual C++ compiler is provided by each compiler individually, as well as redistributable packages. Compiled applications written in C ...