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  2. Computer case screws - Wikipedia

    en.wikipedia.org/wiki/Computer_case_screws

    Nearly every brand new computer case comes with a bag of these. They are commonly used for the following purposes, however there are many exceptions: securing a power supply to the case; securing a 3.5-inch hard disk drive to the case; holding an expansion card in place by its metal slot cover; fastening case components to one another

  3. Multithreading (computer architecture) - Wikipedia

    en.wikipedia.org/wiki/Multithreading_(computer...

    Cycle i + 2: instruction j + 3 from thread A and instructions m + 1 and m + 2 from thread C are all simultaneously issued. To distinguish the other types of multithreading from SMT, the term "temporal multithreading" is used to denote when instructions from only one thread can be issued at a time.

  4. Hyper-threading - Wikipedia

    en.wikipedia.org/wiki/Hyper-threading

    Overall the performance history of hyper-threading was a mixed one in the beginning. As one commentary on high-performance computing from November 2002 notes: [20] Hyper-Threading can improve the performance of some MPI applications, but not all. Depending on the cluster configuration and, most importantly, the nature of the application running ...

  5. System Idle Process - Wikipedia

    en.wikipedia.org/wiki/System_Idle_Process

    In Windows NT operating systems, the System Idle Process contains one or more kernel threads which run when no other runnable thread can be scheduled on a CPU. In a multiprocessor system, there is one idle thread associated with each CPU core. For a system with hyperthreading enabled, there is an idle thread for each logical processor.

  6. Computer multitasking - Wikipedia

    en.wikipedia.org/wiki/Computer_multitasking

    Threads are described as lightweight processes because switching between threads does not involve changing the memory context. [12] [13] [14] While threads are scheduled preemptively, some operating systems provide a variant to threads, named fibers, that are scheduled cooperatively. On operating systems that do not provide fibers, an ...

  7. Thread (computing) - Wikipedia

    en.wikipedia.org/wiki/Thread_(computing)

    A process with two threads of execution, running on one processor Program vs. Process vs. Thread Scheduling, Preemption, Context Switching. In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. [1]

  8. Concurrent computing - Wikipedia

    en.wikipedia.org/wiki/Concurrent_computing

    This is a property of a system—whether a program, computer, or a network—where there is a separate execution point or "thread of control" for each process. A concurrent system is one where a computation can advance without waiting for all other computations to complete. [1] Concurrent computing is a form of modular programming.

  9. Compare-and-swap - Wikipedia

    en.wikipedia.org/wiki/Compare-and-swap

    In computer science, compare-and-swap (CAS) is an atomic instruction used in multithreading to achieve synchronization.It compares the contents of a memory location with a given value and, only if they are the same, modifies the contents of that memory location to a new given value.