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  2. Consistent Overhead Byte Stuffing - Wikipedia

    en.wikipedia.org/wiki/Consistent_Overhead_Byte...

    HDLC framing is a well-known example, used particularly in PPP (see RFC 1662 § 4.2). Although HDLC framing has an overhead of <1% in the average case, it suffers from a very poor worst-case overhead of 100%; for inputs that consist entirely of bytes that require escaping, HDLC byte stuffing will double the size of the input.

  3. List of file signatures - Wikipedia

    en.wikipedia.org/wiki/List_of_file_signatures

    MPEG Program Stream (MPEG-1 Part 1 (essentially identical) and MPEG-2 Part 1) 00 00 01 B3 ␀␀␁³: 0 mpg mpeg MPEG-1 video and MPEG-2 video (MPEG-1 Part 2 and MPEG-2 Part 2) 66 74 79 70 69 73 6F 6D: ftypisom: 4 mp4 ISO Base Media file (MPEG-4) 66 74 79 70 4D 53 4E 56: ftypMSNV: 4 mp4 MPEG-4 video file 78 01: x␁ 0 zlib No Compression (no ...

  4. Comparison of data-serialization formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_data...

    (1 byte) True: \x08\x01 False: \x08\x00 (2 bytes) int32: 32-bit little-endian 2's complement or int64: 64-bit little-endian 2's complement: Double: little-endian binary64: UTF-8-encoded, preceded by int32-encoded string length in bytes BSON embedded document with numeric keys BSON embedded document Concise Binary Object Representation (CBOR ...

  5. 16550 UART - Wikipedia

    en.wikipedia.org/wiki/16550_UART

    More critically, with only a 1-byte buffer there is a genuine risk that a received byte will be overwritten if interrupt service delays occur. To overcome these shortcomings, the 16550 series UARTs incorporated a 16-byte FIFO buffer with a programmable interrupt trigger of 1, 4, 8, or 14 bytes.

  6. Circular buffer - Wikipedia

    en.wikipedia.org/wiki/Circular_buffer

    In computer science, a circular buffer, circular queue, cyclic buffer or ring buffer is a data structure that uses a single, fixed-size buffer as if it were connected end-to-end. This structure lends itself easily to buffering data streams. [1] There were early circular buffer implementations in hardware. [2] [3]

  7. Stride of an array - Wikipedia

    en.wikipedia.org/wiki/Stride_of_an_array

    In computer programming, the stride of an array (also referred to as increment, pitch or step size) is the number of locations in memory between beginnings of successive array elements, measured in bytes or in units of the size of the array's elements. The stride cannot be smaller than the element size but can be larger, indicating extra space ...

  8. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    Microsoft has published naming conventions for identifiers in C#, which recommends the use of PascalCase for the names of types and most type members, and camelCase for variables and for private or internal fields. [1] However, these naming conventions are not enforced in the language.

  9. Delta encoding - Wikipedia

    en.wikipedia.org/wiki/Delta_encoding

    Perhaps the simplest example is storing values of bytes as differences (deltas) between sequential values, rather than the values themselves. So, instead of 2, 4, 6, 9, 7, we would store 2, 2, 2, 3, −2. This reduces the variance (range) of the values when neighbor samples are correlated, enabling a lower bit usage for the same data.