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  2. List of Apple II games - Wikipedia

    en.wikipedia.org/wiki/List_of_Apple_II_games

    This is a list of video games for the Apple II. The Apple II had a large user base and was a popular game development platform in the 1970s and 1980s. There is a separate list of Apple IIGS games. There are currently 632 games on this list. [a]

  3. Crossfire (1981 video game) - Wikipedia

    en.wikipedia.org/wiki/Crossfire_(1981_video_game)

    Crossfire is a multidirectional shooter created by Jay Sullivan for the Apple II and published by On-Line Systems in 1981. [1] Using keyboard-based twin-stick shooter controls, the player maneuvers a ship in a grid-like maze. Versions with joystick-control use the stick for movement and switch to firing mode when the button is held down.

  4. Sabotage (video game) - Wikipedia

    en.wikipedia.org/wiki/Sabotage_(video_game)

    The player earns points by shooting helicopters (5 points), paratroopers (2 points), jets (5 points), and bombs (25 points). Firing a shell costs the player one point, so if one is playing for score, there is an incentive to conserve ammo.

  5. Autoduel - Wikipedia

    en.wikipedia.org/wiki/Autoduel

    Autoduel is a role-playing video game published by Origin Systems for the Atari 8-bit computers, Commodore 64, Apple II, and IBM PC compatibles in 1985. It was released in 1987 for the Atari ST and in 1988 for the Amiga and Macintosh. The game is based on the Steve Jackson Games series Car Wars. [1]

  6. Bill Budge - Wikipedia

    en.wikipedia.org/wiki/Bill_Budge

    MousePaint was bundled with an Apple Mouse II and interface card for the Apple II. [7] Apple Computer released the mouse and software in May 1984. [8] BYTE ' s reviewer stated in December 1984 that he made far fewer errors when using an Apple Mouse with MousePaint than with a KoalaPad and its software. He found that MousePaint was easier to use ...

  7. Threshold (video game) - Wikipedia

    en.wikipedia.org/wiki/Threshold_(video_game)

    Threshold is a space-themed fixed shooter written by Warren Schwader and Ken Williams for the Apple II and published by On-Line Systems in 1981. [1] Inspired by Sega's Astro Blaster arcade video game, Threshold introduces many enemy ship types and wave formations as the game progresses. Reviewers found the variety distinguished the game from ...

  8. Sirius Software - Wikipedia

    en.wikipedia.org/wiki/Sirius_Software

    Sirius Software was a California-based publisher of video games for the Apple II, Atari 8-bit computers, Commodore 64, and VIC-20. Most games were written for the Apple II, then ported to other systems. The company was founded in 1980 by Jerry Jewell and Terry Bradley and released over 160 games before folding in 1984.

  9. Airheart - Wikipedia

    en.wikipedia.org/wiki/Airheart

    The name Airheart is the title the player aspires to earn. The user controls a jet-propelled flotation device. They must navigate their craft and fight robotic defenders. . Spirit guardians instruct the player to collect certain items, such as a sword or a goblet, which are needed for a final battle to free an infant boy pr