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Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...
Amazon Lumberyard is a now-superseded freeware cross-platform game engine developed by Amazon and based on CryEngine (initially released in 2002), which was licensed from Crytek in 2015. [ 4 ] [ 5 ] [ 6 ] In July 2021, Amazon and the Linux Foundation announced that parts of the engine would be used to create a new open source game engine called ...
Core config – The layout of the graphics pipeline, in terms of functional units. Over time the number, type, and variety of functional units in the GPU core has changed significantly; before each section in the list there is an explanation as to what functional units are present in each generation of processors.
Produced graphics cards for Macintosh and Macintosh clones: Jingjia Micro: China: 2006: Active: China's largest producer of GPUs Matrox: Canada: 1976: Unknown: Exited the graphics chip industry: Once a mass manufacturer of graphics chips, now targets niche markets; still produces graphics cards based on Intel's Arc GPUs Moore Threads: China ...
Graphics core Fab (nm) Transistors (million) Die size (mm 2) Bus interface Core clock 2 (MHz) Core config 1 Fillrate Memory 3 Processing power Features / Notes Pixel (GP/s) Texture (GT/s) FP32 (GP/s) Size Bandwidth (GB/s) Bus type Effective clock (MHz) Bus width Radeon 3000 Graphics (760G Chipset) 2009 RS780L [38] RV610 55 205
These APIs for 3D computer graphics are particularly popular: ANGLE, web browsers graphics engine, a cross-platform translator of OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple.
Modern game- or graphics-engines generally provide a scene graph—an object-oriented representation of the 3D game-world which often simplifies game design and can be used for more efficient rendering of vast virtual worlds. [citation needed] Most game engines or graphics engines use a Graphics API, which eases communication with the GPU. But ...
This category is for game engines and middleware (such as a physics engine) designed for computer and video games, including source ports Wikimedia Commons has media related to Game engines . Contents