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You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.
Block diagram of a basic computer with uniprocessor CPU. Black lines indicate control flow, whereas red lines indicate data flow. Arrows indicate the direction of flow. In computer science and computer engineering, computer architecture is a description of the structure of a computer system made from component parts. [1]
In computing, a directory structure is the way an operating system arranges files that are accessible to the user. Files are typically displayed in a hierarchical tree structure . File names and extensions
You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.
A program structure tree (PST) is a hierarchical diagram that displays the nesting relationship of single-entry single-exit (SESE) fragments/regions, showing the organization of a computer program. Nodes in this tree represent SESE regions of the program, while edges represent nesting regions. The PST is defined for all control flow graphs.
JSP is not used to structure programs at the level of classes and objects, although it can helpfully structure control flow within a class's methods. JSP uses a diagramming notation to describe the structure of inputs, outputs and programs, with diagram elements for each of the fundamental component types. A simple operation is drawn as a box.
Hack Computer Block Diagram. The Hack computer hardware consists of three basic elements as shown in the block diagram. There are two separate 16-bit memory units and a central processing unit (CPU). Because data is moved and processed by the computer in 16-bit words, the Hack computer is classified as a 16-bit architecture.
A Nassi–Shneiderman diagram (NSD) in computer programming is a graphical design representation for structured programming. [1] This type of diagram was developed in 1972 by Isaac Nassi and Ben Shneiderman who were both graduate students at Stony Brook University. [2] These diagrams are also called structograms, [3] as they show a program's ...