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  2. Raging Loop - Wikipedia

    en.wikipedia.org/wiki/Raging_Loop

    Raging Loop is an interactive visual novel with a branching plotline, in which the player's choices affect the direction of the story. Certain choices reward the player with keys, which can be used to unlock additional choices and explore more of the story. A Scenario Chart allows the player to return to any given scene or choice.

  3. Planetarian: The Reverie of a Little Planet - Wikipedia

    en.wikipedia.org/wiki/Planetarian:_The_Reverie...

    The 243-page novel was originally bundled with the limited edition of the CD version of Planetarian, and was also included in the limited edition of the PlayStation 2 version. [10] The book was re-published as a commercial release by Visual Arts under their VA Bunko light novel imprint on October 31, 2008, and was the second title on the imprint.

  4. Ever 17: The Out of Infinity - Wikipedia

    en.wikipedia.org/wiki/Ever_17:_The_Out_of_Infinity

    Throughout the game, the player makes choices that affect the plot. Ever 17 is a visual novel [2] in which the player reads the game's story. At certain points, they get to make a choice, which affects the direction of the story, leading to eleven possible different endings.

  5. Visual novel - Wikipedia

    en.wikipedia.org/wiki/Visual_novel

    Visual novels are distinguished from other game types by their generally minimal gameplay. Typically the majority of player interaction is limited to clicking to keep the text, graphics and sound moving as if they were turning a page (many recent games offer "play" or "fast-forward" toggles that make this unnecessary), while making narrative choices along the way.

  6. Otogirisō - Wikipedia

    en.wikipedia.org/wiki/Otogirisō

    Otogirisō [a] is a 1992 visual novel video game developed and published by Chunsoft for the Super Famicom. It follows the protagonist and their girlfriend Nami lost down a forest road. After having to make an emergency stop, they find themselves in a Western-styled country house and let themselves in.

  7. Wonderful Everyday - Wikipedia

    en.wikipedia.org/wiki/Wonderful_Everyday

    Wonderful Everyday: Diskontinuierliches Dasein (Japanese: 素晴らしき日々 ~不連続存在~, Hepburn: Subarashiki Hibi ~Furenzoku Sonzai~), [1] [a] abbreviated as SubaHibi, is a Japanese visual novel developed by KeroQ. It was released for Windows in 2010 and was given an international release by Frontwing in 2017.

  8. We Know the Devil - Wikipedia

    en.wikipedia.org/wiki/We_Know_the_Devil

    As a visual novel, the gameplay consists of clicking through text to cause the story to move on, until a choice is presented. Choices are presented as groupings of characters, with the characters chosen being involved in the scene that follows. This is generally a pairing, to the exclusion of a third. [3]

  9. Our World is Ended - Wikipedia

    en.wikipedia.org/wiki/Our_World_is_Ended

    Our World is Ended [a] is a Japanese science fiction visual novel developed by Red Entertainment and published by 5pb. for the PlayStation Vita in November 2017. Originally only released in Japan, the game was later released by PQube in North America and Europe for the Nintendo Switch, PlayStation 4, and Microsoft Windows in 2019.