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  2. Variable-length quantity - Wikipedia

    en.wikipedia.org/wiki/Variable-length_quantity

    A variable-length quantity (VLQ) is a universal code that uses an arbitrary number of binary octets (eight-bit bytes) to represent an arbitrarily large integer. A VLQ is essentially a base-128 representation of an unsigned integer with the addition of the eighth bit to mark continuation of bytes. VLQ is identical to LEB128 except in endianness ...

  3. Bitstream - Wikipedia

    en.wikipedia.org/wiki/Bitstream

    Compression algorithms often code in bitstreams, as the 8 bits offered by a byte (the smallest addressable unit of memory) may be wasteful. Although typically implemented in low-level languages , some high-level languages such as Python [ 1 ] and Java [ 2 ] offer native interfaces for bitstream I/O.

  4. Type–length–value - Wikipedia

    en.wikipedia.org/wiki/Type–length–value

    The type and length are fixed in size (typically 1–4 bytes), and the value field is of variable size. These fields are used as follows: Type A binary code, often simply alphanumeric, which indicates the kind of field that this part of the message represents; Length The size of the value field (typically in bytes); Value

  5. Context-adaptive binary arithmetic coding - Wikipedia

    en.wikipedia.org/wiki/Context-adaptive_binary...

    Context-adaptive binary arithmetic coding (CABAC) is a form of entropy encoding used in the H.264/MPEG-4 AVC [1] [2] and High Efficiency Video Coding (HEVC) standards. It is a lossless compression technique, although the video coding standards in which it is used are typically for lossy compression applications.

  6. Video coding format - Wikipedia

    en.wikipedia.org/wiki/Video_coding_format

    A video coding format [a] (or sometimes video compression format) is a content representation format of digital video content, such as in a data file or bitstream. It typically uses a standardized video compression algorithm, most commonly based on discrete cosine transform (DCT) coding and motion compensation .

  7. Run-length encoding - Wikipedia

    en.wikipedia.org/wiki/Run-length_encoding

    Even binary data files can be compressed with this method; file format specifications often dictate repeated bytes in files as padding space. However, newer compression methods such as DEFLATE often use LZ77 -based algorithms, a generalization of run-length encoding that can take advantage of runs of strings of characters (such as BWWBWWBWWBWW ).

  8. 8b/10b encoding - Wikipedia

    en.wikipedia.org/wiki/8b/10b_encoding

    These code groups are concatenated together to form the 10-bit symbol that is transmitted on the wire. The data symbols are often referred to as D.x.y where x ranges over 0–31 and y over 0–7. Standards using the 8b/10b encoding also define up to 12 special symbols (or control characters ) that can be sent in place of a data symbol .

  9. Variable-length code - Wikipedia

    en.wikipedia.org/wiki/Variable-length_code

    A code is non-singular if each source symbol is mapped to a different non-empty bit string; that is, the mapping from source symbols to bit strings is injective.. For example, the mapping = {,,} is not non-singular because both "a" and "b" map to the same bit string "0"; any extension of this mapping will generate a lossy (non-lossless) coding.