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The Direct Rendering Manager (DRM) is a subsystem of the Linux kernel responsible for interfacing with GPUs of modern video cards.DRM exposes an API that user-space programs can use to send commands and data to the GPU and perform operations such as configuring the mode setting of the display.
In the middle: the FOSS stack, composed out of DRM & KMS driver, libDRM and Mesa 3D.Right side: Proprietary drivers: Kernel BLOB and User-space components. nouveau (/ n uː ˈ v oʊ /) is a free and open-source graphics device driver for Nvidia video cards and the Tegra family of SoCs written by independent software engineers, with minor help from Nvidia employees.
ROCm [3] is an Advanced Micro Devices (AMD) software stack for graphics processing unit (GPU) programming. ROCm spans several domains: general-purpose computing on graphics processing units (GPGPU), high performance computing (HPC), heterogeneous computing.
Mesa implements a translation layer between a graphics API such as OpenGL and the graphics hardware drivers in the operating system kernel. The supported version of the different graphic APIs depends on the driver, because each hardware driver has its own implementation (and therefore status).
The Intel Graphics Media Accelerator (GMA) is a series of integrated graphics processors introduced in 2004 by Intel, ... Ubuntu supports GMA500 (Poulsbo) ...
The DisplayLink VGC software is based on proprietary adaptive graphics technology. The VGC software runs on a Windows, macOS, or Linux host PC and takes information from the graphics adapter, compresses the changes to the display from the last update, and sends it over any standard network including USB, Wireless USB, Ethernet, and Wi-Fi.
TechPowerUp GPU-Z (or just GPU-Z) is a lightweight utility designed to provide information about video cards and GPUs. [2] The program displays the specifications of Graphics Processing Unit (often shortened to GPU) and its memory; also displays temperature, core frequency, memory frequency, GPU load and fan speeds.
DPMS is a hardware standard that allows graphics cards to communicate with DPMS-compliant monitors via a special signalling system that can be used with existing graphics controllers and monitor cables. This signalling system allows the graphics card to tell the monitor to go into a number of different power management or power saving states ...