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Kazuyuki Hoshino (星野 一幸, Hoshino Kazuyuki) is a video game artist who works for Sonic Team as the studio's creative director. His first role involved working with Sega on Sonic the Hedgehog CD as a character/sprite, special-stage, and visual designer.
Concept mapping and mind mapping software is used to create diagrams of relationships between concepts, ideas, or other pieces of information. It has been suggested that the mind mapping technique can improve learning and study efficiency up to 15% over conventional note-taking. [1]
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Krita (/ ˈ k r iː t ə / KREE-tə) [6] is a free and open-source raster graphics editor designed primarily for digital art and 2D animation.Originally created for Linux, the software also runs on Windows, macOS, Haiku, Android, and ChromeOS, and features an OpenGL-accelerated canvas, colour management support, an advanced brush engine, non-destructive layers and masks, group-based layer ...
Sony Creative Software is an American software company that develops various media software suites. Sony Creative Software was created in a 2003 [1] deal with Madison-based media company Sonic Foundry in which it acquired its desktop product line, hired roughly 60% of employees, paid $18 million in cash, and took on certain liabilities and obligations.
A digital illustration depicting a tree in autumn, drawn using Facebook's "graffiti" app. Digital illustration or computer illustration is the use of digital tools to produce images under the direct manipulation of the artist, usually through a pointing device such as a graphics tablet or, less commonly, a mouse.
Entertainment Weekly gave the game a C+ and wrote that "More of a toy than a game, Sega's draw-and-paint program is pretty colorless compared with what you can accomplish on some mid-range personal computers, but it's still a welcome alternative to those burnt out on mindless shoot-'em-ups."
Synergy Inc., which went by the trade name Synergy Geometry Co., Ltd., was a Japanese video game developer and publisher headquartered in Shinjuku-ku, Tokyo.The company is best known for its point-and-click adventure games, which employed pre-rendered 3D computer graphics, including Alice: An Interactive Museum (1991) and Gadget: Invention, Travel & Adventure (1993), both of which were ...