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  2. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Customizable world map. [9] Core Keeper: 2022 Pugstorm: Explorable underground world [10] Crypt of the NecroDancer: 2015 Brace Yourself Games 2D grid-based top-down dungeons with halls and rooms [11] [12] [13] with randomly placed enemies and items. [14] Deep Rock Galactic: 2018 Ghost Ship Games: Cave systems separated into rooms and tunnels by ...

  3. Dungeon Geomorphs - Wikipedia

    en.wikipedia.org/wiki/Dungeon_Geomorphs

    The Dungeon Geomorphs are sets of aids that consist of dungeon map sections. These sections can be cut apart and assembled together in various formations. Set One was for typical dungeon corridors and rooms; Set Two was for unusual dungeon corridors and rooms; and Set Three was for larger, even more unusual dungeons, corridors and rooms.

  4. The Keep on the Borderlands - Wikipedia

    en.wikipedia.org/wiki/The_Keep_on_the_Borderlands

    The Keep on the Borderlands is a Dungeons & Dragons adventure module by Gary Gygax, first printed in December 1979.In it, player characters are based at a keep and investigate a nearby series of caves that are filled with a variety of monsters.

  5. The Lost Caverns of Tsojcanth - Wikipedia

    en.wikipedia.org/wiki/The_Lost_Caverns_of_Tsojcanth

    The Lost Caverns of Tsojcanth is an adventure module for the Dungeons & Dragons fantasy role-playing game. It was written by Gary Gygax and published by TSR in 1982 for the first edition Advanced Dungeons & Dragons (AD&D) rules. The 64-page adventure bears the code "S4" ("S" for "special") [1] and is set in the Greyhawk campaign setting. It is ...

  6. List of text-based computer games - Wikipedia

    en.wikipedia.org/wiki/List_of_text-based...

    The following list of text-based games is not to be considered an authoritative, comprehensive listing of all such games; rather, it is intended to represent a wide range of game styles and genres presented using the text mode display and their evolution across a long period.

  7. Multi-user dungeon - Wikipedia

    en.wikipedia.org/wiki/Multi-user_dungeon

    Colossal Cave Adventure, created in 1975 by Will Crowther on a DEC PDP-10 computer, was the first widely played adventure game. The game was significantly expanded in 1976 by Don Woods. Also called Adventure, it contained many D&D features and references, including a computer controlled dungeon master. [16] [17]

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  9. Beyond the Crystal Cave - Wikipedia

    en.wikipedia.org/wiki/Beyond_the_Crystal_Cave

    Beyond the Crystal Cave, is in adventure in which the player characters are hired to save a recently eloped couple from the Cave of Echoes after they fled there. [1] The heroes must resolve the secret of the Crystal Cave to enter Porpherio's Garden, a magical place located on the island of Sybarate, where it is summer all year long.