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Conda is an open-source, [2] cross-platform, [3] language-agnostic package manager and environment management system. It was originally developed to solve package management challenges faced by Python data scientists, and today is a popular package manager for Python and R.
There is also a small, bootstrap version of Anaconda called Miniconda, which includes only Conda, Python, the packages they depend on, and a small number of other packages. [ 44 ] Open source packages can be individually installed from the Anaconda repository, [ 45 ] Anaconda Cloud (anaconda.org), or the user's own private repository or mirror ...
A virtual environment is a networked application that allows a user to interact with both the computing environment and the work of other users. Email, chat, and web-based document sharing applications are all examples of virtual environments. Simply put, it is a networked common operating space.
Users exploring the world with their avatars in Second Life. A virtual world (also called a virtual space or spaces) is a computer-simulated environment [1] which may be populated by many simultaneous users who can create a personal avatar [2] and independently explore the virtual world, participate in its activities, and communicate with others.
Active Worlds is an online virtual world, developed by ActiveWorlds Inc., a company based in Newburyport, Massachusetts, and launched on June 28, 1995.Users assign themselves a name, log into the Active Worlds universe, and explore 3D virtual worlds and environments that others have built.
The virtual world framework (VWF) is a means to connect robust 3D, immersive, entities with other entities, virtual worlds, content and users via web browsers.It provides the ability for client-server programs to be delivered in a lightweight manner via web browsers, and provides synchronization for multiple users to interact with common objects and environments.
Virtual engineering (VE) is defined as integrating geometric models and related engineering tools such as analysis, simulation, optimization, and decision making tools, etc., within a computer-generated environment that facilitates multidisciplinary collaborative product development.
OZ Virtual 2.0 was also used to create a 3D world composed of Cartoon Network characters for Time Warner. [13] [14] Atlantic Records used OZ Virtual to create a 3D site for its artists. [15] [16] The Van Gogh Museum offered 3D renderings of some of Van Gogh's pictures which were created in OZ Virtual and made available on the museum's website. [17]