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21:9 movies usually refers to 1024:429 ≈ 2.387, the aspect ratio of digital ultrawide cinema formats, which is often rounded up to 2.39:1 or 2.4:1 Ultrawide resolution can also be described by its height, such as "UW 1080" and "1080p ultrawide" both stands for the same 2560×1080 resolution.
21:9" ("twenty-one by nine" or "twenty-one to nine") is a consumer electronics (CE) marketing term to describe the ultrawide aspect ratio of 64:27 (2. 370:1 or 21. 3:9), designed to show films recorded in CinemaScope and equivalent modern anamorphic formats. The main benefit of this screen aspect ratio is a constant display height when ...
Bliss, originally titled Bucolic Green Hills, is the default wallpaper of Microsoft's Windows XP operating system. It is a photograph of a green rolling hills and daytime sky with cirrus clouds . Charles O'Rear , a former National Geographic photographer, took the photo in January 1998 near the Napa – Sonoma county line, California, after a ...
The resolution 3440 × 1440 is equivalent to QHD (2560 × 1440) extended in width by 34%, giving it an aspect ratio of 43:18 (2.3 8:1, or 21.5:9; commonly marketed as simply "21:9"). The first monitor to support this resolution was the 34-inch LG 34UM95-P. [ 32 ] This monitor was first released in Germany in late December 2013, before being ...
Tom Clancy's EndWar is a strategy video game available on Microsoft Windows and all seventh-generation platforms except the Wii, with the timing and flow of gameplay differing across platforms.
Sakuna: Of Rice and Ruin [a] is an action role-playing simulation video game developed by Edelweiss and published by Marvelous.It was first released in North America on November 10, 2020, for the Nintendo Switch, PlayStation 4 and the PC through Steam.
Aragorn explains that a Hobbit with a "great burden" is on his way to Bree, and if the enemy take the object from him, it will mean certain doom for the Free peoples of Middle-earth. As such, he asks the trio to distract the orcs at Fornost. [25] In Fornost, the trio rescue a Great Eagle imprisoned by orcs.
The game was heavily inspired by the works of Japanese filmmaker Makoto Shinkai [4] and the setting is inspired by locations in Surabaya, the city Dimas grew up in. [12] He stated that the game was a preservation of his own memories growing up. [9] The developers consulted professionals to accurately depict anxiety and depression in the story.