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  2. Gated recurrent unit - Wikipedia

    en.wikipedia.org/wiki/Gated_recurrent_unit

    Gated recurrent units (GRUs) are a gating mechanism in recurrent neural networks, introduced in 2014 by Kyunghyun Cho et al. [1] The GRU is like a long short-term memory (LSTM) with a gating mechanism to input or forget certain features, [2] but lacks a context vector or output gate, resulting in fewer parameters than LSTM. [3]

  3. Recurrent neural network - Wikipedia

    en.wikipedia.org/wiki/Recurrent_neural_network

    [59] [60] They have fewer parameters than LSTM, as they lack an output gate. [61] Their performance on polyphonic music modeling and speech signal modeling was found to be similar to that of long short-term memory. [62] There does not appear to be particular performance difference between LSTM and GRU. [62] [63]

  4. Long short-term memory - Wikipedia

    en.wikipedia.org/wiki/Long_short-term_memory

    The Long Short-Term Memory (LSTM) cell can process data sequentially and keep its hidden state through time. Long short-term memory (LSTM) [1] is a type of recurrent neural network (RNN) aimed at mitigating the vanishing gradient problem [2] commonly encountered by traditional RNNs.

  5. Types of artificial neural networks - Wikipedia

    en.wikipedia.org/wiki/Types_of_artificial_neural...

    A RNN (often a LSTM) where a series is decomposed into a number of scales where every scale informs the primary length between two consecutive points. A first order scale consists of a normal RNN, a second order consists of all points separated by two indices and so on. The Nth order RNN connects the first and last node.

  6. Deep reinforcement learning - Wikipedia

    en.wikipedia.org/wiki/Deep_reinforcement_learning

    [25] [26] Another class of model-free deep reinforcement learning algorithms rely on dynamic programming, inspired by temporal difference learning and Q-learning. In discrete action spaces, these algorithms usually learn a neural network Q-function Q ( s , a ) {\displaystyle Q(s,a)} that estimates the future returns taking action a ...

  7. Transformer (deep learning architecture) - Wikipedia

    en.wikipedia.org/wiki/Transformer_(deep_learning...

    Its architecture consists of two parts. The encoder is an LSTM that takes in a sequence of tokens and turns it into a vector. The decoder is another LSTM that converts the vector into a sequence of tokens. Similarly, another 130M-parameter model used gated recurrent units (GRU) instead of LSTM. [22]

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    www.aol.com/games/play/absolutist/spot-the...

    Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  9. Wasserstein GAN - Wikipedia

    en.wikipedia.org/wiki/Wasserstein_GAN

    The original GAN method is based on the GAN game, a zero-sum game with 2 players: generator and discriminator. The game is defined over a probability space (,,), The generator's strategy set is the set of all probability measures on (,), and the discriminator's strategy set is the set of measurable functions : [,].