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RollerCoaster Tycoon is a series of construction and management simulation games about building and managing an amusement park.Each game in the series challenges players with open-ended amusement park management and development, and allowing players to construct and customize their own unique roller coasters and other thrill rides.
RollerCoaster Tycoon 4 Mobile is a defunct 2014 construction and management simulation video game, developed by On5, UAB and published by Atari. It is an installment in the RollerCoaster Tycoon , the second to be released for mobile devices, after Frontier Developments made a port of RollerCoaster Tycoon 3 for iOS .
RollerCoaster Tycoon is a 1999 construction and management simulation video game developed by Chris Sawyer and published by Hasbro Interactive.It was released for Windows and was later ported to the Xbox by Frontier Developments in 2003.
Unlike RollerCoaster Tycoon 4 Mobile, the game does not include any micro-transactions. [1] Similar to RollerCoaster Tycoon 3, the game features 3D graphics instead of the 2D isometric style of the first two installments in the series. When building roller coasters, the game makes use of a spline system instead of the old style of laying ...
A western-themed park with a wooden roller coaster. Like the previous games in the series, RollerCoaster Tycoon 3 is a strategy and simulation game in which players manage all aspects of an amusement park by building or removing the rides, scenery and amenities, placing shops and facilities, adjusting the park's finances, hiring staff, and keeping the park visitors, known as "peeps", happy.
A major update in 2022 allowed the game to use RollerCoaster Tycoon Classic (an official port of the original games) as a base install path. [13] OpenRCT2 Main Theme by Allister Brimble. In May 2023, Allister Brimble, who had created the themes for the first two games in the RollerCoaster Tycoon series, composed a new theme song for OpenRCT2. [14]
The game uses an advanced version of the Cobra engine, which is an in-house proprietary engine developed by Frontier previously used by games like Elite Dangerous and RollerCoaster Tycoon 3. [13] Features confirmed for the game include a hybrid spline/piece-by-piece coaster builder, modular structure building, a voxel terrain editor among ...
RollerCoaster Tycoon 2 is a 2002 construction and management simulation game developed by Chris Sawyer and published by Infogrames Interactive. Released for Windows as the sequel to RollerCoaster Tycoon , the game simulates the management of amusement parks .