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  2. Creative synthesis - Wikipedia

    en.wikipedia.org/wiki/Creative_synthesis

    A major manifestation of creative synthesis is the concept of heterogony of ends. Heterogony of ends is the development of new motives during the series of events. [ 6 ] There is an exchange of motives in our immediate experience and it defines the social behaviors that are engaged in as well as, the cognitive reaction to the world that occurs.

  3. Creativity techniques - Wikipedia

    en.wikipedia.org/wiki/Creativity_techniques

    Creativity techniques are methods that encourage creative actions, whether in the arts or sciences. They focus on a variety of aspects of creativity, including techniques for idea generation and divergent thinking, methods of re-framing problems, changes in the affective environment and so on.

  4. Design thinking - Wikipedia

    en.wikipedia.org/wiki/Design_thinking

    The term design thinking has been used to refer to a specific cognitive style (thinking like a designer), a general theory of design (a way of understanding how designers work), and a set of pedagogical resources (through which organisations or inexperienced designers can learn to approach complex problems in a designerly way).

  5. Active learning - Wikipedia

    en.wikipedia.org/wiki/Active_learning

    A reaction to a video is also an example of active learning. [31] A small group discussion is also an example of active learning because it allows students to express themselves in the classroom. It is more likely for students to participate in small group discussions than in a normal classroom lecture because they are in a more comfortable ...

  6. Bloom's taxonomy - Wikipedia

    en.wikipedia.org/wiki/Bloom's_taxonomy

    Bloom's taxonomy is a framework for categorizing educational goals, developed by a committee of educators chaired by Benjamin Bloom in 1956. It was first introduced in the publication Taxonomy of Educational Objectives: The Classification of Educational Goals.

  7. Synthetic media - Wikipedia

    en.wikipedia.org/wiki/Synthetic_media

    Synthetic media (also known as AI-generated media, [1] [2] media produced by generative AI, [3] personalized media, personalized content, [4] and colloquially as deepfakes [5]) is a catch-all term for the artificial production, manipulation, and modification of data and media by automated means, especially through the use of artificial intelligence algorithms, such as for the purpose of ...

  8. Creative visualization - Wikipedia

    en.wikipedia.org/wiki/Creative_visualization

    Creative visualization is the cognitive process of purposefully generating visual mental imagery, with eyes open or closed, [1] [2] simulating or recreating visual perception, [3] [4] in order to maintain, inspect, and transform those images, [5] consequently modifying their associated emotions or feelings, [6] [7] [8] with intent to experience a subsequent beneficial physiological ...

  9. Project-based learning - Wikipedia

    en.wikipedia.org/wiki/Project-based_learning

    Project-based learning is a teaching method that involves a dynamic classroom approach in which it is believed that students acquire a deeper knowledge through active exploration of real-world challenges and problems. [1]