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Sarah Louise Kerrigan, the self-styled Queen of Blades, is a character in Blizzard Entertainment's StarCraft franchise. She was created by Chris Metzen and James Phinney, and her original appearance was designed by Metzen.
Prequel to StarCraft, focusing on the origins of Sarah Kerrigan; StarCraft: Liberty's Crusade: 1 March 2001 [37] ISBN 978-0-671-04148-9: Novelization: Written by Jeff Grubb and published by Simon & Schuster [37] Adaptation of the first campaign in StarCraft; StarCraft: Shadow of the Xel'Naga: 1 July 2001 [38] ISBN 978-0-671-04149-6: Novelization
Unreal Tournament 3: 2008 October 20 [2] 2015 October 1 [3] Antichamber: Unreal Tournament 3: 2009 2013 January 31 [4] The mod was originally known as Hazard: The Journey of Life. [5] Auto Chess: Dota 2: 2019 January 4 [6] 2019 May 30 [7] The standalone remake of the Dota Auto Chess mod from within Dota 2, developed by Drodo Studio. [8] The ...
In StarCraft II: Wings of Liberty, Jim Raynor and the rebel forces who oppose both the Dominion and the Zerg, manage to secure an ancient Xel'Naga artifact and after successfully infiltrating Char, they use it to subjugate the Zerg and restore Kerrigan's human form. Once again without a unified leadership, the Zerg get divided into multiple ...
Extensive concept art was done for the lore of the series. The characters and story of the StarCraft series were created by Chris Metzen [1] and James Phinney. [1] However, as Phinney was not involved in StarCraft: Brood War, Chris Metzen alone is credited for the development of the plot in the expansion. [2]
Tricia Janine Helfer (born April 11, 1974) [2] [3] is a Canadian actress and former model. She is known for portraying Number Six in the science fiction series Battlestar Galactica (2004–2009). She also voiced Sarah Kerrigan in the video game StarCraft II and its expansion packs (2010–2015), and portrayed Charlotte Richards/Goddess in the ...
StarCraft: Brood War is the expansion pack for the military science fiction real-time strategy video game StarCraft. Released in December 1998 for Microsoft Windows and June 1999 for Mac OS , it was co-developed by Saffire and Blizzard Entertainment .
The Stratagus engine is a 2D engine based on cross-platform open-source libraries like SDL, gzip, bzip2 and others.. Basing on Lua as their primary scripting language, virtually all the abilities in the engine have been made available to the users of Stratagus for easy modding, removing the need to change the original C/C++ source.