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The gameplay of Kingdom Under Fire: The Crusaders contains elements from the Dynasty Warriors games and aspects of Real-time strategy and role-playing games.As well as controlling the main character, the player fights with multiple armies or "units", which are controlled in real-time with either a minimap or the main screen.
Kingdom Under Fire: Heroes, a 2005 action strategy game, the prequel to Kingdom Under Fire: The Crusaders; Kingdom Under Fire: Circle of Doom, a 2007 action roleplaying video game developed by Blueside; Kingdom Under Fire II, a hybrid real-time strategy and roleplaying massively multiplayer online game; Kingdom Under Fire: The Rise, an upcoming ...
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2004 - Kingdom Under Fire: The Crusaders (co-develop) 2005 - Kingdom Under Fire: Heroes (co-develop) Xbox 360. 2006 - Ninety-Nine Nights (co-develop) 2007 - Kingdom Under Fire: Circle of Doom; PC. Kingdom Under Fire II
The Fire Wraiths, Ice Maidens, Thunder Rhino, and Earth Golem use their respective elements to destroy enemy forces quickly. In Heroes the player has access to seven new heroes, all of whom were in Crusaders : Ellen (half-elf), Leinhart (half-vampire), Urukubarr (ogre), Rupert (human), Cirith (dark-elf), Morene (half-vampire), and Walter (human).
Harry Potter and the Goblet of Fire: EA UK: Electronic Arts: Nov 11, 2005: Unreleased: Nov 8, 2005: Harry Potter and the Philosopher's Stone Harry Potter and the Sorcerer's Stone (NA) Warthog Games: EA Games: Dec 12, 2003: Unreleased: Dec 12, 2003: Harry Potter and the Prisoner of Azkaban: EA UK: EA Games: May 29, 2004: Unreleased: Jun 2, 2004 ...
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It is the fourth installment in the Kingdom Under Fire series. Chronologically the game's story follows Kingdom Under Fire: The Crusaders released in 2004. Unlike the previous Kingdom Under Fire games, Circle of Doom lacks the real-time strategy elements, with much of the gameplay focus being on hack and slash combat.