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The game 20Q is based on the spoken parlor game known as twenty questions, and is both a website [2] and a handheld device. 20Q asks the player to think of something and will then try to guess what they are thinking of with twenty yes-or-no questions. If it fails to guess in 20 questions, it will ask an additional 5 questions.
How many of these brain busters can you solve? The post 25 Printable Brain Teasers You Can Print for Free appeared first on Reader's Digest.
It escalated in popularity during the late 1940s, when it became the format for a successful weekly radio quiz program. [citation needed] In the traditional game, the "answerer" chooses something that the other players, the "questioners", must guess. They take turns asking a question which the answerer must answer with "yes" or "no".
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Induction puzzles are logic puzzles, which are examples of multi-agent reasoning, where the solution evolves along with the principle of induction. [1] [2]A puzzle's scenario always involves multiple players with the same reasoning capability, who go through the same reasoning steps.
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The term lateral thinking was coined by Edward de Bono to denote a creative problem-solving style that involves looking at the given situation from unexpected angles, and is typically necessary to the solution of situation puzzles. The term "lateral-thinking puzzle" was popularised by Paul Sloane in his 1992 book Lateral Thinking Puzzlers. [1]
The next guess is chosen by the minimax technique, which chooses a guess that has the least worst response score. In this case, a response to a guess is some number of colored and white key pegs, and the score of such a response is defined to be the number of codes in S that are still possible even after the response is known. The score of a ...