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  2. Thread (computing) - Wikipedia

    en.wikipedia.org/wiki/Thread_(computing)

    A process with two threads of execution, running on one processor Program vs. Process vs. Thread Scheduling, Preemption, Context Switching. In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. [1]

  3. Multithreading (computer architecture) - Wikipedia

    en.wikipedia.org/wiki/Multithreading_(computer...

    This type of multithreading is known as block, cooperative or coarse-grained multithreading. The goal of multithreading hardware support is to allow quick switching between a blocked thread and another thread ready to run. Switching from one thread to another means the hardware switches from using one register set to another.

  4. Simultaneous multithreading - Wikipedia

    en.wikipedia.org/wiki/Simultaneous_multithreading

    Fine-grained multithreading—such as in a barrel processor—issues instructions for different threads after every cycle, while coarse-grained multithreading only switches to issue instructions from another thread when the current executing thread causes some long latency events (like page fault etc.). Coarse-grain multithreading is more ...

  5. Java concurrency - Wikipedia

    en.wikipedia.org/wiki/Java_concurrency

    All execution takes place in the context of threads. Objects and resources can be accessed by many separate threads. Each thread has its own path of execution, but can potentially access any object in the program. The programmer must ensure read and write access to objects is properly coordinated (or "synchronized") between threads.

  6. Concurrency (computer science) - Wikipedia

    en.wikipedia.org/wiki/Concurrency_(computer_science)

    Concurrency theory has been an active field of research in theoretical computer science. One of the first proposals was Carl Adam Petri's seminal work on Petri nets in the early 1960s. In the years since, a wide variety of formalisms have been developed for modeling and reasoning about concurrency.

  7. Yield (multithreading) - Wikipedia

    en.wikipedia.org/wiki/Yield_(multithreading)

    In computer science, yield is an action that occurs in a computer program during multithreading, of forcing a processor to relinquish control of the current running thread, and sending it to the end of the running queue, of the same scheduling priority.

  8. Explicit multi-threading - Wikipedia

    en.wikipedia.org/wiki/Explicit_multi-threading

    Explicit Multi-Threading (XMT) is a computer science paradigm for building and programming parallel computers designed around the parallel random-access machine (PRAM) parallel computational model. A more direct explanation of XMT starts with the rudimentary abstraction that made serial computing simple: that any single instruction available ...

  9. Temporal multithreading - Wikipedia

    en.wikipedia.org/wiki/Temporal_multithreading

    Temporal multithreading is one of the two main forms of multithreading that can be implemented on computer processor hardware, the other being simultaneous multithreading. The distinguishing difference between the two forms is the maximum number of concurrent threads that can execute in any given pipeline stage in a given cycle .

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