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Cloning Clyde is a side-scrolling platform game developed by NinjaBee and released on July 19, 2006 for the Xbox 360's Xbox Live Arcade and March 15, 2011 for Microsoft Windows.
The Clone Codes is a 2010 science fiction novel by American writers Patricia and Fredrick McKissack. It is about a girl, Leanna, who lives in 22nd century America where human clones and cyborgs are treated like second-class citizens , and what happens when she discovers that her parents are activists and that she is a clone.
The motivation of developers to keep own game content non-free while they open the source code may be the protection of the game as sellable commercial product. It could also be the prevention of a commercialization of a free product in future, e.g. when distributed under a non-commercial license like CC NC. By replacing the non-free content ...
Another type of clone arose from developers in the modding, open source, and indie game communities, where these developers seek to recreate the mechanics of a popular title through reverse engineering, sometimes using their own original assets, and releasing the game typically for free and in homage to the original title. This allows the teams ...
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...
The in-game world of Clone Wars Adventures was set in the Jedi Temple on Coruscant set between the Star Wars films Attack of the Clones and Revenge of the Sith.Here, players can interact with popular Clone Wars characters like Anakin Skywalker, Mace Windu, Yoda, and Obi-Wan Kenobi, and play more than 20 different mini-games including Lightsaber Duel, Republic Defender, a tower defense game ...
In 2005, Ganz launched its Webkinz stuffed toys, which each came with a different "Secret Code" that gave access to the Webkinz World website and a virtual version of the toy for online play. [ 32 ] [ 33 ] Webkinz's success inspired the creation of other stuffed toys containing codes to unlock digital content, such as the former online worlds ...
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