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  2. Garbage collection (computer science) - Wikipedia

    en.wikipedia.org/wiki/Garbage_collection...

    Stop-and-copy garbage collection in a Lisp architecture: [1] Memory is divided into working and free memory; new objects are allocated in the former. When it is full (depicted), garbage collection is performed: All data structures still in use are located by pointer tracing and copied into consecutive locations in free memory.

  3. Cheney's algorithm - Wikipedia

    en.wikipedia.org/wiki/Cheney's_algorithm

    Cheney's algorithm, first described in a 1970 ACM paper by C.J. Cheney, is a stop and copy method of tracing garbage collection in computer software systems. In this scheme, the heap is divided into two equal halves, only one of which is in use at any one time. Garbage collection is performed by copying live objects from one semispace (the from ...

  4. Tracing garbage collection - Wikipedia

    en.wikipedia.org/wiki/Tracing_garbage_collection

    For work based analysis, MMU (minimal mutator utilization) [9] is usually used as a real-time constraint for the garbage collection algorithm. One of the first implementations of hard real-time garbage collection for the JVM was based on the Metronome algorithm, [10] whose commercial implementation is available as part of the IBM WebSphere Real ...

  5. Mark–compact algorithm - Wikipedia

    en.wikipedia.org/wiki/Mark–compact_algorithm

    In computer science, a mark–compact algorithm is a type of garbage collection algorithm used to reclaim unreachable memory. Mark–compact algorithms can be regarded as a combination of the mark–sweep algorithm and Cheney's copying algorithm. First, reachable objects are marked, then a compacting step relocates the reachable (marked ...

  6. Lisp (programming language) - Wikipedia

    en.wikipedia.org/wiki/Lisp_(programming_language)

    Lisp introduced the concept of automatic garbage collection, in which the system walks the heap looking for unused memory. Progress in modern sophisticated garbage collection algorithms such as generational garbage collection was stimulated by its use in Lisp. [63] Edsger W. Dijkstra in his 1972 Turing Award lecture said,

  7. Reference counting - Wikipedia

    en.wikipedia.org/wiki/Reference_counting

    Reference counting is also among the simplest forms of memory management to implement. It also allows for effective management of non-memory resources such as operating system objects, which are often much scarcer than memory (tracing garbage collection systems use finalizers for this, [citation needed] but the delayed reclamation may cause ...

  8. Garbage-first collector - Wikipedia

    en.wikipedia.org/wiki/Garbage-first_collector

    Garbage-first (G1) collector is a server-style garbage collector, targeted for multiprocessors with large memories, that meets a soft real-time goal with high probability, while achieving high-throughput. [2] G1 preferentially collects regions with the least amount of live data, or "garbage first". [3] G1 is the long term replacement of CMS.

  9. Boehm garbage collector - Wikipedia

    en.wikipedia.org/wiki/Boehm_garbage_collector

    The collector uses a mark-sweep algorithm. It provides incremental and generational collection under operating systems which provide the right kind of virtual memory support. (Currently this includes SunOS[45], IRIX, OSF/1, Linux, and Windows, with varying restrictions.) It allows finalization code to be invoked when an object is collected.