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Coup is a social deduction card game designed by Rikki Tahta and published in 2012 by Indie Boards & Cards and La Mame Games. Players are given two cards and attempt to eliminate the other players by lying and calling their bluffs until only one player remains.
Coup (also called Holiday AG) ... Coup is a game in which players obtain the most shares in the largest continuous line of cities visited. [1] Reception
In contract bridge, coup is a generic name for various techniques in play, denoting a specific pattern in the lie and the play of cards; it is a special play maneuver by declarer. [ 1 ] There are various types of coup which can be effected.
The Merrimac coup (also known as Hobson's coup or Hobson's choice) is a contract bridge coup where a player (usually a defender) sacrifices a high card in order to eliminate a vital entry from an opponent's hand (usually a dummy).
A social deduction game is a game in which players attempt to uncover each other's hidden role or team allegiance. [1] Commonly, these games are played with teams, with one team being considered "good" and another being "bad". [ 2 ]
The published version of the game includes a board to track progress, role cards, voting cards, mission success and fail cards, tokens, and additional game-modifying plot cards. Thematically, the game shares the same dystopian setting as Coup and Grifters , two other games by Indie Board & Cards.
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In the game of bridge, a Grosvenor gambit or Grosvenor Coup is a psychological play, in which the opponent is purposely given the chance to gain one or more tricks, and often even to make the contract, but to do so he must play for his opponents to have acted illogically or incorrectly.