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Steve Dixon in his book Digital Performance: New Technologies in Theatre, Dance and Performance Art argues that the early twentieth century avant-garde art movement Futurism was the birthplace of the merging of technology and performance art. Some early examples of performance artists who experimented with then state-of-the-art lighting, film ...
Tony Oursler is known for his fractured-narrative handmade videotapes, including The Loner (1980) and EVOL (1984). Billy Rubin describes EVOL as "(charting) the territory between our passion-charged personal narratives and the near impossibility of representing that desire visually or linguistically, the end result often being nothing more than banal cultural cliches."
Dinkins' work includes recordings of conversations with an artificially intelligent robot that resembles a black woman, discussing topics such as race and the nature of being. Jake Elwes, [7] active from 2010s to present. Their practice is the exploration of artificial intelligence, queer theory and technical biases.
It emphasized dynamism, speed, technology, youth, violence, and objects such as the car, the airplane, and the industrial city. Its key figures included Italian artists Filippo Tommaso Marinetti, Umberto Boccioni, Carlo Carrà, Fortunato Depero, Gino Severini, Giacomo Balla, and Luigi Russolo. Italian Futurism glorified modernity and, according ...
Information art, which is also known as informatism or data art, is an art form that is inspired by and principally incorporates data, computer science, information technology, artificial intelligence, and related data-driven fields.
This is a list of artists who create contemporary art, i.e., those whose peak of activity can be situated somewhere between the 1970s (the advent of postmodernism) and the present day. Artists on this list meet the following criteria: The person is regarded as an important figure or is widely cited by his/her peers or successors.
Communication Aesthetics is a theory devised by Mario Costa and Fred Forest at Mercato San Severino in Italy in 1983. [1] It is a theory of aesthetics calling for artistic practice engaging with and working through the developments, evolutions and paradigms of late twentieth century communications technologies.
In Rise of Nations: Rise of Legends (2006), the Vinci faction uses steampunk technology inspired by Leonardo. In the first Rayman game, Mona Lisa has a loading screen for its fourth world, Picture City. In Soulcalibur Legends there is a character that bears a resemblance to Leonardo, and has the same name.