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This comparison of free software for audio lists notable free and open source software for use by sound engineers, audio producers, and those involved in sound recording and reproduction. Audio analysis
The following comparison of audio players compares general and technical information for a number of software media player programs. For the purpose of this comparison, "audio players" are defined as any media player explicitly designed to play audio files, with limited or no support for video playback.
The 'Music' category is merely a guideline on commercialized uses of a particular format, not a technical assessment of its capabilities. For example, MP3 and AAC dominate the personal audio market in terms of market share, though many other formats are comparably well suited to fill this role from a purely technical standpoint.
Linux, Macintosh, Windows: monitoR is a package for use in R, and is available for free from CRAN. From its description: "Acoustic template detection and monitoring database interface. Create, modify, save, and use templates for detection of animal vocalizations. View, verify, and extract results.
This is a list of software for creating, performing, learning, analyzing, researching, broadcasting and editing music. This article only includes software, not services. For streaming services such as iHeartRadio, Pandora, Prime Music, and Spotify, see Comparison of on-demand streaming music services.
Comparison of video player software, for software designed to play all digital media including video; Comparison of audio player software, for software specialized in playing audio and manage audio libraries; Comparison of free software for audio#Players; Comparison of DVR software packages; List of smart TV platforms; List of software based on ...
This is a comparison of streaming media systems. ... 2023-12-10 Free GPL v2: Audio/Video Plex (software) ... Free GPL v2: Audio/Video Windows Media Services:
Software audio synthesis environments typically consist of an audio programming language (which may be graphical) and a user environment to design/run the language in. Although many of these environments are comparable in their abilities to produce high-quality audio, their differences and specialties are what draw users to a particular platform.