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  2. Winning percentage - Wikipedia

    en.wikipedia.org/wiki/Winning_percentage

    For example, if a team's season record is 30 wins and 20 losses, the winning percentage would be 60% or 0.600: % = % If a team's season record is 30–15–5 (i.e. it has won thirty games, lost fifteen and tied five times), and if the five tie games are counted as 2 1 ⁄ 2 wins, then the team has an adjusted record of 32 1 ⁄ 2 wins, resulting in a 65% or .650 winning percentage for the ...

  3. Pythagorean expectation - Wikipedia

    en.wikipedia.org/wiki/Pythagorean_expectation

    If each team wins in proportion to its quality, A's probability of winning would be 1.25 / (1.25 + 0.8), which equals 50 2 / (50 2 + 40 2), the Pythagorean formula. The same relationship is true for any number of runs scored and allowed, as can be seen by writing the "quality" probability as [50/40] / [ 50/40 + 40/50], and clearing fractions .

  4. Template:Win draw lose totals - Wikipedia

    en.wikipedia.org/wiki/Template:Win_draw_lose_totals

    This page was last edited on 4 December 2024, at 19:32 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  5. Games behind - Wikipedia

    en.wikipedia.org/wiki/Games_behind

    Essentially, this treats each unplayed game as being a tie (i.e. 1 ⁄ 2 win and a 1 ⁄ 2 loss). In an extreme example, attempting to compare the records of the 2007 New England Patriots (16–0; 1.000 winning percentage) [ 1 ] and the 1972 Detroit Tigers (86–70; .551 winning percentage) [ 2 ] finds that the teams are equivalent on a games ...

  6. Tie-breaking in Swiss-system tournaments - Wikipedia

    en.wikipedia.org/wiki/Tie-breaking_in_Swiss...

    To calculate this, sum the running score for each round. For example, if a player has (in order) a win, loss, win, draw, and a loss; his round-by-round score will be 1, 1, 2, 2½, 2½. The sum of these numbers is 9. Additionally, one point is subtracted from the sum for each unplayed win, and ½ point is subtracted for each unplayed draw.

  7. Group tournament ranking system - Wikipedia

    en.wikipedia.org/wiki/Group_tournament_ranking...

    In FIBA (basketball)-sanctioned tournaments, where ties are impossible (a game goes into as many extra periods, or overtimes, as necessary to determine a winner), the following method is used: Win = 2 points; Loss = 1 point; Loss by forfeit (team fails to appear for a scheduled game, or withdraws from the court before the end of the game) = 0 ...

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  9. Template:Win draw lose/doc - Wikipedia

    en.wikipedia.org/wiki/Template:Win_draw_lose/doc

    This is a documentation subpage for Template:Win draw lose. It may contain usage information, categories and other content that is not part of the original template page. This template is used on many pages and changes may be widely noticed.