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For example, if a team's season record is 30 wins and 20 losses, the winning percentage would be 60% or 0.600: % = % If a team's season record is 30–15–5 (i.e. it has won thirty games, lost fifteen and tied five times), and if the five tie games are counted as 2 1 ⁄ 2 wins, then the team has an adjusted record of 32 1 ⁄ 2 wins, resulting in a 65% or .650 winning percentage for the ...
If each team wins in proportion to its quality, A's probability of winning would be 1.25 / (1.25 + 0.8), which equals 50 2 / (50 2 + 40 2), the Pythagorean formula. The same relationship is true for any number of runs scored and allowed, as can be seen by writing the "quality" probability as [50/40] / [ 50/40 + 40/50], and clearing fractions .
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Essentially, this treats each unplayed game as being a tie (i.e. 1 ⁄ 2 win and a 1 ⁄ 2 loss). In an extreme example, attempting to compare the records of the 2007 New England Patriots (16–0; 1.000 winning percentage) [ 1 ] and the 1972 Detroit Tigers (86–70; .551 winning percentage) [ 2 ] finds that the teams are equivalent on a games ...
To calculate this, sum the running score for each round. For example, if a player has (in order) a win, loss, win, draw, and a loss; his round-by-round score will be 1, 1, 2, 2½, 2½. The sum of these numbers is 9. Additionally, one point is subtracted from the sum for each unplayed win, and ½ point is subtracted for each unplayed draw.
In FIBA (basketball)-sanctioned tournaments, where ties are impossible (a game goes into as many extra periods, or overtimes, as necessary to determine a winner), the following method is used: Win = 2 points; Loss = 1 point; Loss by forfeit (team fails to appear for a scheduled game, or withdraws from the court before the end of the game) = 0 ...
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This is a documentation subpage for Template:Win draw lose. It may contain usage information, categories and other content that is not part of the original template page. This template is used on many pages and changes may be widely noticed.