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A software license is a legal instrument that governs the usage and distribution of computer software. [1] Often, such licenses are enforced by implementing in the software a product activation or digital rights management (DRM) mechanism, [2] seeking to prevent unauthorized use of the software by issuing a code sequence that must be entered into the application when prompted or stored in its ...
Dragon Ball Z: Budokai 2, released as Dragon Ball Z2 (ドラゴンボールZ2, Doragon Bōru Z 2) in Japan, is a fighting video game developed by Dimps based upon the anime and manga series, Dragon Ball Z, it is a sequel to Dragon Ball Z: Budokai for the PlayStation 2 release in 2003 and Nintendo GameCube release in 2004.
Dragon Ball Z: Burst Limit [c] is a fighting video game for the PlayStation 3 and Xbox 360 based on the anime Dragon Ball Z. The game was developed by Dimps and published in North America and Australia by Atari, and in Japan and Europe by Namco Bandai under the Bandai label. It was released in Japan on June 5, 2008, in Europe on June 6, 2008 ...
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Dragon Ball: The Path to Power (Japanese: ドラゴンボール 最強への道, Hepburn: Doragon Bōru Saikyō e no Michi), is a 1996 Japanese animated fantasy martial arts adventure film and the seventeenth animated feature film based on Akira Toriyama's Dragon Ball manga, following the first three Dragon Ball films and thirteen Dragon Ball Z films, and the final film in the series to use ...
.hack//Link is a single-player action role-playing game developed by CyberConnect2 for the PlayStation Portable. The game was released exclusively in Japan on March 4, 2010. Set in a fictional version of the year 2020, .hack//Link's story takes place in a new version of "The World", a popular series of MMORPGs known as The World R:X.
Xenoverse is the third Dragon Ball game to feature character creation, the first being Dragon Ball Online and the second being Dragon Ball Z: Ultimate Tenkaichi. [6] [7] Player-created character has the option of becoming an apprentice of the original Dragon Ball characters in order to learn their special moves and access specific costume items ...
In the end his ultimate opinion on the licence was that it was a good game but without a story mode to go with it, his final verdict was an average score." [48] Carolyn Petit of GameSpot stated that "the game was merely an expansion of the Raging Blast, although she also pointed out that the Raging Soul system made building ki worthwhile."