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  2. Factory (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Factory_(object-oriented...

    In class-based programming, a factory is an abstraction of a constructor of a class, while in prototype-based programming a factory is an abstraction of a prototype object. A constructor is concrete in that it creates objects as instances of one class, and by a specified process (class instantiation), while a factory can create objects by instantiating various classes, or by using other ...

  3. Object pool pattern - Wikipedia

    en.wikipedia.org/wiki/Object_pool_pattern

    The object pool pattern is a software creational design pattern that uses a set of initialized objects kept ready to use – a "pool" – rather than allocating and destroying them on demand. A client of the pool will request an object from the pool and perform operations on the returned object.

  4. GRASP (object-oriented design) - Wikipedia

    en.wikipedia.org/wiki/GRASP_(object-oriented_design)

    These techniques have not been invented to create new ways of working, but to better document and standardize old, tried-and-tested programming principles in object-oriented design. Larman states that "the critical design tool for software development is a mind well educated in design principles.

  5. Java (programming language) - Wikipedia

    en.wikipedia.org/wiki/Java_(programming_language)

    Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers write once, run anywhere (), [16] meaning that compiled Java code can run on all platforms that support Java without the need to recompile. [17]

  6. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    In the 1970s, the first version of the Smalltalk programming language was developed at Xerox PARC by Alan Kay, Dan Ingalls and Adele Goldberg. Smalltalk-72 included a programming environment and was dynamically typed, and at first was interpreted, not compiled. Smalltalk became noted for its application of object orientation at the language ...

  7. Delegation (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Delegation_(object...

    Design Patterns: Elements of Reusable Object-Oriented Software. Addison-Wesley. ISBN 978-0-201-63361-0. Malenfant, J.: On the Semantic Diversity of Delegation-Based Programming Languages, Proceedings of the OOPSLA95, New York: ACM 1995, pp. 215–230. Beck, Kent (1997). Smalltalk Best Practice Patterns. Prentice Hall. ISBN 978-0134769042.

  8. Structure chart - Wikipedia

    en.wikipedia.org/wiki/Structure_Chart

    In the design stage, the chart is drawn and used as a way for the client and the various software designers to communicate. During the actual building of the program (implementation), the chart is continually referred to as "the master-plan". [5] A structure chart depicts [2] the size and complexity of the system, and

  9. Star schema - Wikipedia

    en.wikipedia.org/wiki/Star_schema

    The star schema is an important special case of the snowflake schema, and is more effective for handling simpler queries. [2] The star schema gets its name from the physical model's [3] resemblance to a star shape with a fact table at its center and the dimension tables surrounding it representing the star's points.