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Articles relating to the Chronicles of Darkness series, the 2004 reboot of World of Darkness. Pages in category "Chronicles of Darkness" The following 9 pages are in this category, out of 9 total.
The Storytelling System is a role-playing game system created by White Wolf, Inc. for the Chronicles of Darkness (formerly known as the New World of Darkness), a game world with several tabletop role-playing games tied in.
Mummy: The Curse is a tabletop role-playing game in the Chronicles of Darkness series, created by C.A. Suleiman and published by Onyx Path Publishing on March 27, 2013, and released in a second edition on September 15, 2021.
Vampire: The Requiem is a role-playing game published by White Wolf, Inc. for the Chronicles of Darkness setting, and the successor to the Vampire: The Masquerade line. . Although it is an entirely new game, rather than a continuation of the previous editions, it uses many elements from the old game including some of the clans and thei
Shannon Appelcine stated that as the World of Darkness setting was published as a new rule system known as the Storytelling System, that "This new setting and rule system were combined in a single game book, The World of Darkness (2004), developed by Bill Bridges and Ken Cliffe. This showed off another difference in the new game: it was ...
Mage: The Awakening is a tabletop role-playing game originally published by White Wolf Publishing on August 29, 2005, and is the third game in their Chronicles of Darkness series. The characters portrayed in this game are individuals able to bend or break the commonly accepted rules of reality to perform subtle or outlandish acts of magic ...
Spirit Walker is the second book in the series Chronicles of Ancient Darkness written by Michelle Paver and illustrated by Geoff Taylor.The plot follows Torak and his friends travelling to the mysterious Seal Islands to find a cure for a terrible sickness circulating throughout the forest in which they live.
Hunter: The Vigil is a horror tabletop role-playing game with a modern-day setting. [1] Players take the roles of groups of people called hunters, who are aware of the supernatural and fight back against it, but do not necessarily have any special powers, and may not have much knowledge of the monsters they fight. [2]
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related to: chronicles of darkness conditions