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The mathematics of gambling is a collection of probability applications encountered in games of chance and can get included in game theory.From a mathematical point of view, the games of chance are experiments generating various types of aleatory events, and it is possible to calculate by using the properties of probability on a finite space of possibilities.
Roulette ball "Gwendolen at the roulette table" – 1910 illustration to George Eliot's Daniel Deronda. Roulette (named after the French word meaning "little wheel") is a casino game which was likely developed from the Italian game Biribi. In the game, a player may choose to place a bet on a single number, various groupings of numbers, the ...
The Labouchère System is meant to be applied to even money Roulette propositions such as Even/Odd, Red/Black or 1–18/19–36. When any of these bets are made in the game of Roulette, a spin resulting in a "0" or "00" results in a loss, so even though the payout is even money, the odds are clearly not 50/50.
Let q be the probability of losing (e.g. for American double-zero roulette, it is 20/38 for a bet on black or red). Let B be the amount of the initial bet. Let n be the finite number of bets the gambler can afford to lose. The probability that the gambler will lose all n bets is q n. When all bets lose, the total loss is
Example of the optimal Kelly betting fraction, versus expected return of other fractional bets. In probability theory, the Kelly criterion (or Kelly strategy or Kelly bet) is a formula for sizing a sequence of bets by maximizing the long-term expected value of the logarithm of wealth, which is equivalent to maximizing the long-term expected geometric growth rate.
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Recently Robert W. Vallin, and later Vallin and Aaron M. Montgomery, presented results with Penney's Game as it applies to (American) roulette with Players choosing Red/Black rather than Heads/Tails. In this situation the probability of the ball landing on red or black is 9/19 and the remaining 1/19 is the chance the ball lands on green for the ...
The standard deviation of a simple game like roulette can be calculated using the binomial distribution. In the binomial distribution, SD = , where n = number of rounds played, p = probability of winning, and q = probability of losing. The binomial distribution assumes a result of 1 unit for a win, and 0 units for a loss, rather than −1 units ...