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  2. Depth perception - Wikipedia

    en.wikipedia.org/wiki/Depth_perception

    Perspective, relative size, occultation and texture gradients all contribute to the three-dimensional appearance of this photo. Depth perception is the ability to perceive distance to objects in the world using the visual system and visual perception. It is a major factor in perceiving the world in three dimensions.

  3. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    Texture streaming is a means of using data streams for textures, where each texture is available in two or more different resolutions, as to determine which texture should be loaded into memory and used based on draw distance from the viewer and how much memory is available for textures. Texture streaming allows a rendering engine to use low ...

  4. Equirectangular projection - Wikipedia

    en.wikipedia.org/wiki/Equirectangular_projection

    Equirectangular projection of the world; the standard parallel is the equator (plate carrée projection). Equirectangular projection with Tissot's indicatrix of deformation and with the standard parallels lying on the equator True-colour satellite image of Earth in equirectangular projection Height map of planet Earth at 2km per pixel, including oceanic bathymetry information, normalized as 8 ...

  5. Perceived visual angle - Wikipedia

    en.wikipedia.org/wiki/Perceived_visual_angle

    This idea that one does not see the different directions in which objects lie from oneself is a basis of the so-called "sizedistance invariance hypothesis" (SDIH). That old SDIH logic (geometry) is typically illustrated using a diagram that resembles Figure 2, but has the physical visual angle θ substituted for the perceived visual angle θ

  6. 2.5D (visual perception) - Wikipedia

    en.wikipedia.org/wiki/2.5D_(visual_perception)

    It is easier for the eye to discern the distance between two items than the depth of a single object in the view field. [4] Computers can use 2.5D to make images of human faces look lifelike. [5] Perception of the physical environment is limited because of visual and cognitive issues.

  7. Angular diameter - Wikipedia

    en.wikipedia.org/wiki/Angular_diameter

    The angular diameter, angular size, apparent diameter, or apparent size is an angular separation (in units of angle) describing how large a sphere or circle appears from a given point of view. In the vision sciences , it is called the visual angle , and in optics , it is the angular aperture (of a lens ).

  8. Descriptive geometry - Wikipedia

    en.wikipedia.org/wiki/Descriptive_geometry

    The perpendicular distance d gives the shortest distance between PR and SU. To get points Q and T on these lines giving this shortest distance, projection 5 is drawn with hinge line H 4,5 parallel to P 4 R 4, making both P 5 R 5 and S 5 U 5 true views (any projection of an end view is a true view).

  9. Blend4Web - Wikipedia

    en.wikipedia.org/wiki/Blend4Web

    The Blender add-on is written in Python and C and can be compiled for the Linux x86/x64, OS X x64, and MS Windows x86/x64 platforms. A Blend4Web-specific profile can be activated in the add-on settings. When switching to this profile, the Blender interface changes so that it only reveals settings relevant to Blend4Web. [30]