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  2. Linear motion - Wikipedia

    en.wikipedia.org/wiki/Linear_motion

    The linear motion can be of two types: uniform linear motion, with constant velocity (zero acceleration); and non-uniform linear motion, with variable velocity (non-zero acceleration). The motion of a particle (a point-like object) along a line can be described by its position x {\displaystyle x} , which varies with t {\displaystyle t} (time).

  3. Velocity - Wikipedia

    en.wikipedia.org/wiki/Velocity

    Constant direction constrains the object to motion in a straight path thus, a constant velocity means motion in a straight line at a constant speed. For example, a car moving at a constant 20 kilometres per hour in a circular path has a constant speed, but does not have a constant velocity because its direction changes.

  4. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    Trajectory of a particle with initial position vector r 0 and velocity v 0, subject to constant acceleration a, all three quantities in any direction, and the position r(t) and velocity v(t) after time t. The initial position, initial velocity, and acceleration vectors need not be collinear, and the equations of motion take an almost identical ...

  5. Terminal velocity - Wikipedia

    en.wikipedia.org/wiki/Terminal_velocity

    At this point the object stops accelerating and continues falling at a constant speed called the terminal velocity (also called settling velocity). An object moving downward faster than the terminal velocity (for example because it was thrown downwards, it fell from a thinner part of the atmosphere, or it changed shape) will slow down until it ...

  6. Inertial frame of reference - Wikipedia

    en.wikipedia.org/wiki/Inertial_frame_of_reference

    All frames of reference with zero acceleration are in a state of constant rectilinear motion (straight-line motion) with respect to one another. In such a frame, an object with zero net force acting on it, is perceived to move with a constant velocity, or, equivalently, Newton's first law of motion holds. Such frames are known as inertial.

  7. Momentum - Wikipedia

    en.wikipedia.org/wiki/Momentum

    where u is the velocity of the ejected/accreted mass as seen in the object's rest frame. [17] This is distinct from v, which is the velocity of the object itself as seen in an inertial frame. This equation is derived by keeping track of both the momentum of the object as well as the momentum of the ejected/accreted mass (dm).

  8. Circular motion - Wikipedia

    en.wikipedia.org/wiki/Circular_motion

    Because speed is constant, the velocity vectors on the right sweep out a circle as time advances. For a swept angle dθ = ω dt the change in v is a vector at right angles to v and of magnitude v dθ , which in turn means that the magnitude of the acceleration is given by a c = v d θ d t = v ω = v 2 r {\displaystyle a_{c}=v{\frac {d\theta ...

  9. Constant of motion - Wikipedia

    en.wikipedia.org/wiki/Constant_of_motion

    Examples of integrals of motion are the angular momentum vector, =, or a Hamiltonian without time dependence, such as (,) = + (). An example of a function that is a constant of motion but not an integral of motion would be the function C ( x , v , t ) = x − v t {\displaystyle C(x,v,t)=x-vt} for an object moving at a constant speed in one ...