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Most TN panels can represent colors using only six bits per RGB channel, or 18 bit in total, and are unable to display the 16.7 million color shades (24-bit truecolor) that are available using 24-bit color. Instead, these panels display interpolated 24-bit color using a dithering method that combines adjacent pixels to simulate the desired shade.
Super TFT: IPS: 1996: Wide viewing angle: 100/100 Base level: Most panels also support true 8-bit-per-channel colour. These improvements came at the cost of a lower response time, initially about 50 ms. IPS panels were also extremely expensive. Super-IPS: S-IPS: 1998: Colour shift free: 100/137
TFT panels available in 2020 often use FRC to display 30-bit deep color or HDR10 with 24-bit color panels. [2] [3] Temporal dithering is also implemented in software, for if the display itself does not, as for instance GPU drivers from both AMD and Nvidia provide the option, enabled by default on some platforms. [4]
6- to 8-bit per subpixel panels 8- to 10-bit per subpixel, with some HDR models capable of 12-bit per subpixel. [9] Response time 0.01 ms [10] to less than 1 μs, [11] but limited by phosphor decay time (around 5 ms) [12] 1–8 ms typical (according to manufacturer data), older units could be as slow as 35 ms [13]
Xplore G88—Palm OS 4.1 (slider, 2.2" 176x240 16-bit TFT, CIF camera, Dragonball VZ 33 MHz, 16MB RAM, 4MB OS flash, 24MB user flash appearing as an internal SD card) Xplore M28—Palm OS 5.4 (slider, 2.2" 176x240 16-bit TFT, VGA camera, ARM9 CPU, 32MB NVFS storage, SD/MMC card slot)
The R&D department of Seiko Epson has demonstrated a flexible active-matrix LCD panel (including the pixel thin film transistors and the peripheral TFT drivers), a flexible active-matrix OLED panel, the world's first flexible 8-bit asynchronous CPU (ACT11) [1] —which uses the world's first flexible SRAM. [2]
8-bit color, with three bits of red, three bits of green, and two bits of blue. In order to turn a true color 24-bit image into an 8-bit image, the image must go through a process called color quantization. Color quantization is the process of creating a color map for a less color dense image from a more dense image.
The Tiki 100 uses an 8-bit RGB palette (also described as 3-3-2 bit RGB), with 3 bits for each of the red and green color components, and 2 bits for the blue component. It supports 3 different resolutions with 256, 512 or 1024 by 256 pixels and 16, 4, or 2 colors respectively (freely selectable from the full 256-color palette).