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Rydia of Mist (ミストのリディア, Misuto no Ridia) is a fictional character in the Final Fantasy series. She appears in Final Fantasy IV [ a ] as one of its protagonists. She is able to summon entities, as can others from her village.
Final Fantasy XIV [c] is a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix.Directed and produced by Naoki Yoshida and released worldwide for PlayStation 3 and Windows in August 2013, it replaced the failed 2010 version, with subsequent support for PlayStation 4, macOS, PlayStation 5, and Xbox Series X/S.
Final Fantasy XIV: Stormblood [d] is the second expansion pack to Final Fantasy XIV: A Realm Reborn, a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix for macOS, PlayStation 4, and Windows, then later on PlayStation 5 and Xbox Series X/S.
Final Fantasy XIV: Shadowbringers [d] is the third expansion pack to Final Fantasy XIV, a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix for macOS, PlayStation 4, and Windows, then later on PlayStation 5 and Xbox Series X/S.
In Norse cosmology, Niflheim or Niflheimr (Old Norse: [ˈnivlˌhɛimz̠]; "World of Mist", [1] literally "Home of Mist") is a location which sometimes overlaps with the notions of Niflhel and Hel. The name Niflheimr appears only in two extant sources: Gylfaginning and the much-debated Hrafnagaldr Óðins.
Final Fantasy XIV: Endwalker [c] is the fourth expansion pack to Final Fantasy XIV, a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix for macOS, PlayStation 4, PlayStation 5, and Windows, then later on Xbox Series X/S.
Some of the locations in the Ivalice of Final Fantasy XII returned in its sequel, Revenant Wings, along with a new area called Lemurés. A legendary Purvama (Floating Continent) raised into the skies by the god Feolthanos long ago, this land is ruled by three "Sacred Crystals" called Auraliths, which erected a barrier to shield the Purvama from ...
According to Final Fantasy IV lead designer Takashi Tokita, Final Fantasy IV was the first Japanese role-playing game to feature such "deep characters". [2] The graphical capabilities of the Super Famicom allowed character designer Yoshitaka Amano to create more elaborate designs than he had done for previous games released for the Famicom.