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  2. Static library - Wikipedia

    en.wikipedia.org/wiki/Static_library

    Any static library function can call a function or procedure in another static library. The linker and loader handle this the same way as for kinds of other object files. Static library files may be linked at run time by a linking loader (e.g., the X11 module loader). However, whether such a process can be called static linking is controversial.

  3. Linker (computing) - Wikipedia

    en.wikipedia.org/wiki/Linker_(computing)

    An illustration of the linking process. Object files and static libraries are assembled into a new library or executable. In computing, a linker or link editor is a computer system program that takes one or more object files (generated by a compiler or an assembler) and combines them into a single executable file, library file, or another "object" file.

  4. Dynamic linker - Wikipedia

    en.wikipedia.org/wiki/Dynamic_linker

    Dynamic-link library, or DLL, is Microsoft's implementation of the shared library concept in the Microsoft Windows and OS/2 operating systems. These libraries usually have the file extension DLL , OCX (for libraries containing ActiveX controls), or DRV (for legacy system drivers ).

  5. Dynamic-link library - Wikipedia

    en.wikipedia.org/wiki/Dynamic-link_library

    A dynamic-link library (DLL) is a shared library in the Microsoft Windows or OS/2 operating system. A DLL can contain executable code (functions), data , and resources , in any combination. File extensions

  6. Executable and Linkable Format - Wikipedia

    en.wikipedia.org/wiki/Executable_and_Linkable_Format

    An ELF file has two views: the program header shows the segments used at run time, whereas the section header lists the set of sections.. In computing, the Executable and Linkable Format [2] (ELF, formerly named Extensible Linking Format) is a common standard file format for executable files, object code, shared libraries, and core dumps.

  7. Static build - Wikipedia

    en.wikipedia.org/wiki/Static_build

    Dynamic linking offers three advantages: Often-used libraries (for example the standard system library) need to be stored in only one location, not duplicated in every single binary. If a library is upgraded or replaced, all programs using it dynamically will immediately benefit from the corrections. Static builds would have to be re-linked first.

  8. Portable Executable - Wikipedia

    en.wikipedia.org/wiki/Portable_Executable

    As the dynamic linker holds modules and resolves dependancies, it populates the IAT slots with actual addresses of the corresponding library functions. Although this adds an extra jump, incurring a performance penalty compared to intermodular calls, it minimizes the number of memory pages that that require copy-on-write changes, thus conserving ...

  9. Dynamic loading - Wikipedia

    en.wikipedia.org/wiki/Dynamic_loading

    Dynamic loading is a mechanism by which a computer program can, at run time, load a library (or other binary) into memory, retrieve the addresses of functions and variables contained in the library, execute those functions or access those variables, and unload the library from memory.